AKunSimulator/RTSimulator/Properties/Resources.cs

48 lines
1.5 KiB
C#

// Decompiled with JetBrains decompiler
// Type: RTSimulator.Properties.Resources
// Assembly: RTSimulator, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: 25BC894F-7E86-47F2-957C-469038C33BC9
// Assembly location: C:\Users\auvkk\Desktop\x64SimIR2\RTSimulator.exe
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Resources;
using System.Runtime.CompilerServices;
#nullable disable
namespace RTSimulator.Properties
{
[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[DebuggerNonUserCode]
[CompilerGenerated]
internal class Resources
{
private static ResourceManager resourceMan;
private static CultureInfo resourceCulture;
internal Resources()
{
}
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static ResourceManager ResourceManager
{
get
{
if (RTSimulator.Properties.Resources.resourceMan == null)
RTSimulator.Properties.Resources.resourceMan = new ResourceManager("RTSimulator.Properties.Resources", typeof (RTSimulator.Properties.Resources).Assembly);
return RTSimulator.Properties.Resources.resourceMan;
}
}
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static CultureInfo Culture
{
get => RTSimulator.Properties.Resources.resourceCulture;
set => RTSimulator.Properties.Resources.resourceCulture = value;
}
}
}