Sic.Framework-Nanjing-Baishi/MECF.Framework.Common/MECF/Framework/Common/Device/Bases/ThrottleValveBase.cs

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C#
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2023-04-13 11:51:03 +08:00
using System;
using System.Xml;
using Aitex.Core.Common.DeviceData;
using Aitex.Core.RT.DataCenter;
using Aitex.Core.RT.Device;
using Aitex.Core.RT.Event;
using Aitex.Core.RT.OperationCenter;
using Aitex.Core.RT.SCCore;
using Aitex.Core.RT.Tolerance;
namespace MECF.Framework.Common.Device.Bases
{
public abstract class ThrottleValveBase : BaseDevice, IDevice
{
public uint MaxValuePressure = 100u;
public float PressureParam = 0.1f;
public uint MaxValuePosi = 5000u;
public float PosiParam = 0.1f;
protected double _currentPressureFineTuningValue;
protected double _currentPositionFineTuningValue;
protected SCConfigItem _scFineTuningEnable;
protected SCConfigItem _scPressureFineTuningValue;
protected SCConfigItem _scPositionFineTuningValue;
private float _currentPressureWarningRange;
private float _currentPressureAlarmRange;
private float _currentPositionWarningRange;
private float _currentPositionAlarmRange;
protected SCConfigItem _scEnableAlarm;
protected SCConfigItem _scPressureAlarmTime;
protected SCConfigItem _scPressureAlarmRange;
protected SCConfigItem _scPressureWarningTime;
protected SCConfigItem _scPressureWarningRange;
protected SCConfigItem _scPositionAlarmTime;
protected SCConfigItem _scPositionAlarmRange;
protected SCConfigItem _scPositionWarningTime;
protected SCConfigItem _scPositionWarningRange;
protected ToleranceChecker _tolerancePressureAlarmChecker = new ToleranceChecker();
protected ToleranceChecker _tolerancePressureWarningChecker = new ToleranceChecker();
protected ToleranceChecker _tolerancePositionAlarmChecker = new ToleranceChecker();
protected ToleranceChecker _tolerancePositionWarningChecker = new ToleranceChecker();
public virtual PressureCtrlMode Mode { get; set; }
public virtual float PositionFeedback { get; set; }
public virtual float PressureFeedback { get; set; }
public virtual float PressureSetPoint { get; set; }
public virtual float PositionSetPoint { get; set; }
public virtual AITThrottleValveData DeviceData { get; set; }
public virtual double PressureFineTuningValue
{
get
{
if (_scFineTuningEnable == null || !_scFineTuningEnable.BoolValue)
{
return 1.0;
}
if (_currentPressureFineTuningValue != 0.0)
{
return 1.0 + _currentPressureFineTuningValue / 100.0;
}
return (_scPressureFineTuningValue != null) ? (1.0 + _scPressureFineTuningValue.DoubleValue / 100.0) : 1.0;
}
}
public virtual double PositionFineTuningValue
{
get
{
if (_scFineTuningEnable == null || !_scFineTuningEnable.BoolValue)
{
return 1.0;
}
if (_currentPositionFineTuningValue != 0.0)
{
return 1.0 + _currentPositionFineTuningValue / 100.0;
}
return (_scPositionFineTuningValue != null) ? (1.0 + _scPositionFineTuningValue.DoubleValue / 100.0) : 1.0;
}
}
public virtual bool EnableAlarm
{
get
{
if (_scEnableAlarm != null)
{
return _scEnableAlarm.BoolValue;
}
return false;
}
}
public virtual double PressureAlarmTime
{
get
{
if (_scPressureAlarmTime != null)
{
return _scPressureAlarmTime.DoubleValue;
}
return 0.0;
}
}
public virtual double PressureAlarmRange
{
get
{
if (_currentPressureAlarmRange > 0f)
{
return _currentPressureAlarmRange;
}
if (_scPressureAlarmRange != null)
{
return _scPressureAlarmRange.DoubleValue;
}
return 0.0;
}
}
public virtual double PressureWarningTime
{
get
{
if (_scPressureWarningTime != null)
{
return _scPressureWarningTime.DoubleValue;
}
return 0.0;
}
}
public virtual double PressureWarningRange
{
get
{
if (_currentPressureWarningRange > 0f)
{
return _currentPressureWarningRange;
}
if (_scPressureWarningRange != null)
{
return _scPressureWarningRange.DoubleValue;
}
return 0.0;
}
}
public virtual double PositionAlarmTime
{
get
{
if (_scPositionAlarmTime != null)
{
return _scPositionAlarmTime.DoubleValue;
}
return 0.0;
}
}
public virtual double PositionAlarmRange
{
get
{
if (_currentPositionAlarmRange > 0f)
{
return _currentPositionAlarmRange;
}
if (_scPositionAlarmRange != null)
{
return _scPositionAlarmRange.DoubleValue;
}
return 0.0;
}
}
public virtual double PositionWarningTime
{
get
{
if (_scPositionWarningTime != null)
{
return _scPositionWarningTime.DoubleValue;
}
return 0.0;
}
}
public virtual double PositionWarningRange
{
get
{
if (_currentPositionWarningRange > 0f)
{
return _currentPositionWarningRange;
}
if (_scPositionWarningRange != null)
{
return _scPositionWarningRange.DoubleValue;
}
return 0.0;
}
}
protected ThrottleValveBase()
{
}
protected ThrottleValveBase(string module, string name, XmlElement node = null, string ioModule = "")
: base(module, name, name, name)
{
if (node != null)
{
_scEnableAlarm = ParseScNode("scEnableAlarm", node, ioModule, base.Module + "." + base.Name + ".EnableAlarm");
_scPressureAlarmTime = ParseScNode("scPressureAlarmTime", node, ioModule, base.Module + "." + base.Name + ".PressureAlarmTime");
_scPressureAlarmRange = ParseScNode("scPressureAlarmRange", node, ioModule, base.Module + "." + base.Name + ".PressureAlarmRange");
_scPressureWarningTime = ParseScNode("scPressureWarningTime", node, ioModule, base.Module + "." + base.Name + ".PressureWarningTime");
_scPressureWarningRange = ParseScNode("scPressureWarningRange", node, ioModule, base.Module + "." + base.Name + ".PressureWarningRange");
_scPositionAlarmTime = ParseScNode("scPositionAlarmTime", node, ioModule, base.Module + "." + base.Name + ".PositionAlarmTime");
_scPositionAlarmRange = ParseScNode("scPositionAlarmRange", node, ioModule, base.Module + "." + base.Name + ".PositionAlarmRange");
_scPositionWarningTime = ParseScNode("scPositionWarningTime", node, ioModule, base.Module + "." + base.Name + ".PositionWarningTime");
_scPositionWarningRange = ParseScNode("scPositionWarningRange", node, ioModule, base.Module + "." + base.Name + ".PositionWarningRange");
_scPressureFineTuningValue = ParseScNode("scPressureFineTuningValue", node, ioModule, base.Module + ".FineTuning." + base.Name + "Pressure");
_scPositionFineTuningValue = ParseScNode("scPositionFineTuningValue", node, ioModule, base.Module + ".FineTuning." + base.Name + "Position");
_scFineTuningEnable = ParseScNode("scFineTuningEnable", node, ioModule, base.Module + ".FineTuning.IsEnable");
}
}
public virtual bool Initialize()
{
DATA.Subscribe(base.Module + "." + base.Name + ".DeviceData", () => DeviceData);
DATA.Subscribe(base.Module + "." + base.Name + ".ControlMode", () => (int)Mode);
DATA.Subscribe(base.Module + "." + base.Name + ".PositionFeedback", () => PositionFeedback);
DATA.Subscribe(base.Module + "." + base.Name + ".PressureFeedback", () => PressureFeedback);
DATA.Subscribe(base.Module + "." + base.Name + ".PositionSetPoint", () => PositionSetPoint);
DATA.Subscribe(base.Module + "." + base.Name + ".PressureSetPoint", () => PressureSetPoint);
OP.Subscribe(base.Module + "." + base.Name + ".SetPressure", delegate(string function, object[] args)
{
SetPressure(Convert.ToSingle(args[0]));
return true;
});
OP.Subscribe(base.Module + "." + base.Name + ".SetPosition", delegate(string function, object[] args)
{
SetPosition(Convert.ToSingle(args[0]));
return true;
});
OP.Subscribe(base.Module + "." + base.Name + ".SetOpen", delegate
{
SetOpen();
return true;
});
OP.Subscribe(base.Module + "." + base.Name + ".SetClose", delegate
{
SetClose();
return true;
});
OP.Subscribe(base.Module + "." + base.Name + ".SetMode", delegate(string function, object[] args)
{
if (!Enum.TryParse<PressureCtrlMode>((string)args[0], out var result))
{
EV.PostWarningLog(base.Module, $"Argument {args[0]}not valid");
return false;
}
SetControlMode(result);
return true;
});
OP.Subscribe(base.Module + "." + base.Name + ".SetFineTuning", delegate(out string reason, int time, object[] param)
{
reason = string.Empty;
SetFineTuning(Convert.ToSingle(param[0]), Convert.ToSingle(param[1]));
return true;
});
OP.Subscribe(base.Module + "." + base.Name + ".SetTolerance", delegate(out string reason, int time, object[] param)
{
reason = string.Empty;
float num = Convert.ToSingle(param[0]);
float num2 = Convert.ToSingle(param[1]);
float num3 = Convert.ToSingle(param[2]);
float num4 = Convert.ToSingle(param[3]);
SetTolerance(num, num2, num3, num4);
return true;
});
return true;
}
public virtual void SetFineTuning(float pressureFineTuning, float positionFineTuning)
{
_currentPressureFineTuningValue = pressureFineTuning;
_currentPositionFineTuningValue = positionFineTuning;
}
public virtual void SetTolerance(float pressureWarning, float pressureAlarm, float positionWarning, float positionAlarm)
{
_currentPressureWarningRange = pressureWarning;
_currentPressureAlarmRange = pressureAlarm;
_tolerancePressureAlarmChecker.Reset(PressureAlarmTime);
_tolerancePressureWarningChecker.Reset(PressureWarningTime);
_currentPositionWarningRange = positionWarning;
_currentPositionAlarmRange = positionAlarm;
_tolerancePositionAlarmChecker.Reset(PositionAlarmTime);
_tolerancePositionWarningChecker.Reset(PositionWarningTime);
}
public virtual void CheckTolerance()
{
if (EnableAlarm)
{
if (Mode == PressureCtrlMode.TVPressureCtrl && PressureSetPoint > 0f)
{
_tolerancePressureAlarmChecker.Monitor(PressureFeedback, (double)PressureSetPoint * (1.0 - PressureAlarmRange / 100.0), (double)PressureSetPoint * (1.0 + PressureAlarmRange / 100.0), PressureAlarmTime);
_tolerancePressureWarningChecker.Monitor(PressureFeedback, (double)PressureSetPoint * (1.0 - PressureWarningRange / 100.0), (double)PressureSetPoint * (1.0 + PressureWarningRange / 100.0), PressureWarningTime);
}
if (Mode == PressureCtrlMode.TVPositionCtrl && PositionSetPoint > 0f)
{
_tolerancePressureAlarmChecker.Monitor(PositionFeedback, (double)PositionSetPoint * (1.0 - PositionAlarmRange / 100.0), (double)PositionSetPoint * (1.0 + PositionAlarmRange / 100.0), PositionAlarmTime);
_tolerancePressureWarningChecker.Monitor(PositionFeedback, (double)PositionSetPoint * (1.0 - PositionWarningRange / 100.0), (double)PositionSetPoint * (1.0 + PositionWarningRange / 100.0), PositionWarningTime);
}
}
}
public virtual bool CheckPressureToleranceAlarm()
{
if (!EnableAlarm)
{
return false;
}
return _tolerancePressureAlarmChecker.Result;
}
public virtual bool CheckPressureToleranceWarning()
{
if (!EnableAlarm)
{
return false;
}
return _tolerancePressureWarningChecker.Result;
}
public virtual bool CheckPositionToleranceAlarm()
{
if (!EnableAlarm)
{
return false;
}
return _tolerancePositionAlarmChecker.Result;
}
public virtual bool CheckPositionToleranceWarning()
{
if (!EnableAlarm)
{
return false;
}
return _tolerancePositionWarningChecker.Result;
}
public virtual void SetClose()
{
throw new NotImplementedException();
}
public virtual void SetOpen()
{
throw new NotImplementedException();
}
public virtual void SetControlMode(PressureCtrlMode mode)
{
}
public virtual void SetPressure(float isOn)
{
}
public virtual void SetPosition(float position)
{
}
public virtual void Terminate()
{
}
public virtual void Monitor()
{
CheckTolerance();
}
public virtual void Reset()
{
}
}
}