using System; using System.Globalization; using System.Windows.Data; namespace Aitex.Core.Common.DeviceData { public class PressureCtrlModeConverter : IValueConverter { public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { if (value == null) { return null; } return (PressureCtrlMode)value switch { PressureCtrlMode.TVOpen => "Open", PressureCtrlMode.TVClose => "Close", PressureCtrlMode.TVPositionCtrl => "Position", PressureCtrlMode.TVPressureCtrl => "Pressure", PressureCtrlMode.TVCalib => "Calibration", PressureCtrlMode.Undefined => "Unknown", _ => null, }; } public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) { throw new NotImplementedException(); } } }