using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace MECF.Framework.RT.EquipmentLibrary.HardwareUnits.Robots { public enum RobotStateEnum { Undefined = 0, Init, Initializing, Homing, Idle, Mapping, GoingToPosition, Picking, Placing, Swapping, Transferring, Faulted, ExtendingForPlace, ExtendingForPick, RetractingFromPlace, RetractingFromPick, Error, SettingServos, ReadingData, Gripping, UnGripping, Resetting, Stopped, Maintenance, Moving, PickingCassette, PlacingCassette, Executing, }; }