using Aitex.Core.Common.DeviceData; using Aitex.Core.RT.DataCenter; using Aitex.Core.RT.Device; namespace MECF.Framework.Common.Device.Bases { public abstract class SlitValveBase : BaseDevice, IDevice { public virtual bool OpenFeedback { get; set; } public virtual bool CloseFeedback { get; set; } public virtual bool OpenSetPoint { get; set; } public virtual bool CloseSetPoint { get; set; } public virtual AITCylinderData DeviceData { get; set; } protected SlitValveBase() { } protected SlitValveBase(string module, string name) : base(module, name, name, name) { } public virtual bool Initialize() { DATA.Subscribe(base.Module + "." + base.Name + ".OpenFeedback", () => OpenFeedback); DATA.Subscribe(base.Module + "." + base.Name + ".OpenSetPoint", () => OpenSetPoint); DATA.Subscribe(base.Module + "." + base.Name + ".CloseFeedback", () => CloseFeedback); DATA.Subscribe(base.Module + "." + base.Name + ".CloseSetPoint", () => CloseSetPoint); DATA.Subscribe(base.Module + "." + base.Name + ".DeviceData", () => DeviceData); DEVICE.Register(base.Module + "." + base.Name + ".Open", delegate(out string reason, int time, object[] param) { reason = ""; return SetSlitValve(open: true, out reason); }); DEVICE.Register(base.Module + "." + base.Name + ".Close", delegate(out string reason, int time, object[] param) { reason = ""; return SetSlitValve(open: false, out reason); }); return true; } public virtual void Monitor() { } public virtual void Terminate() { } public virtual bool CheckIsClose() { return CloseFeedback && !OpenFeedback; } public virtual bool CheckIsOpen() { return !CloseFeedback && OpenFeedback; } public virtual bool SetSlitValve(bool open, out string reason) { reason = ""; return true; } public virtual void Reset() { } } }