Sic.Framework-Nanjing-Baishi/MECF.Framework.RT.Core/IoProviders/Siemens/Net/NetworkBase/NetworkDoubleBase.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using System.Net;
using System.Threading;
using MECF.Framework.RT.Core;
using MECF.Framework.RT.Core.IoProviders.Siemens;
using MECF.Framework.RT.Core.IoProviders.Siemens.IMessage;
using MECF.Framework.RT.Core.IoProviders.Siemens.Transfer;
using MECF.Framework.RT.Core.ThreadLock;
using MECF.Framework.RT.Core.IoProviders.Siemens.Net.StateOne;
namespace MECF.Framework.RT.Core.IoProviders.Siemens.Net.NetworkBase
{
/// <summary>
/// 支持长连接,短连接两个模式的通用客户端基类 ->
/// Universal client base class that supports long connections and short connections to two modes
/// </summary>
/// <example>
/// 无,请使用继承类实例化,然后进行数据交互。
/// </example>
public class NetworkDoubleBase<TNetMessage, TTransform> : NetworkBase where TNetMessage : INetMessage, new() where TTransform : IByteTransform, new()
{
#region Constructor
/// <summary>
/// 默认的无参构造函数 -> Default no-parameter constructor
/// </summary>
public NetworkDoubleBase( )
{
ByteTransform = new TTransform( ); // 实例化变换类的对象
InteractiveLock = new SimpleHybirdLock( ); // 实例化数据访问锁
connectionId = SoftBasic.GetUniqueStringByGuidAndRandom( ); // 设备的唯一的编号
}
#endregion
#region Private Member
private TTransform byteTransform; // 数据变换的接口
private string ipAddress = "127.0.0.1"; // 连接的IP地址
private int port = 10000; // 端口号
private int connectTimeOut = 10000; // 连接超时时间设置
private int receiveTimeOut = 10000; // 数据接收的超时时间
private bool isPersistentConn = false; // 是否处于长连接的状态
private SimpleHybirdLock InteractiveLock; // 一次正常的交互的互斥锁
private bool IsSocketError = false; // 指示长连接的套接字是否处于错误的状态
private bool isUseSpecifiedSocket = false; // 指示是否使用指定的网络套接字访问数据
private string connectionId = string.Empty; // 当前连接
#endregion
#region Public Member
/// <summary>
/// 当前客户端的数据变换机制,当你需要从字节数据转换类型数据的时候需要。->
/// The current client's data transformation mechanism is required when you need to convert type data from byte data.
/// </summary>
/// <example>
/// 主要是用来转换数据类型的下面仅仅演示了2个方法其他的类型转换类似处理。
/// <code lang="cs" source="HslCommunication_Net45.Test\Documentation\Samples\Core\NetworkDoubleBase.cs" region="ByteTransform" title="ByteTransform示例" />
/// </example>
public TTransform ByteTransform
{
get { return byteTransform; }
set { byteTransform = value; }
}
/// <summary>
/// 获取或设置连接的超时时间,单位是毫秒 -> Gets or sets the timeout for the connection, in milliseconds
/// </summary>
/// <example>
/// 设置1秒的超时的示例
/// <code lang="cs" source="HslCommunication_Net45.Test\Documentation\Samples\Core\NetworkDoubleBase.cs" region="ConnectTimeOutExample" title="ConnectTimeOut示例" />
/// </example>
/// <remarks>
/// 不适用于异形模式的连接。
/// </remarks>
public int ConnectTimeOut
{
get{return connectTimeOut;}
set { if (value >= 0) connectTimeOut = value; }
}
/// <summary>
/// 获取或设置接收服务器反馈的时间,如果为负数,则不接收反馈 ->
/// Gets or sets the time to receive server feedback, and if it is a negative number, does not receive feedback
/// </summary>
/// <example>
/// 设置1秒的接收超时的示例
/// <code lang="cs" source="HslCommunication_Net45.Test\Documentation\Samples\Core\NetworkDoubleBase.cs" region="ReceiveTimeOutExample" title="ReceiveTimeOut示例" />
/// </example>
/// <remarks>
/// 超时的通常原因是服务器端没有配置好,导致访问失败,为了不卡死软件,所以有了这个超时的属性。
/// </remarks>
public int ReceiveTimeOut
{
get { return receiveTimeOut; }
set { receiveTimeOut = value; }
}
/// <summary>
/// 获取或是设置服务器的IP地址
/// </summary>
/// <remarks>
/// 最好实在初始化的时候进行指定,当使用短连接的时候,支持动态更改,切换;当使用长连接后,无法动态更改
/// </remarks>
/// <example>
/// 以下举例modbus-tcp的短连接及动态更改ip地址的示例
/// <code lang="cs" source="HslCommunication_Net45.Test\Documentation\Samples\Core\NetworkDoubleBase.cs" region="IpAddressExample" title="IpAddress示例" />
/// </example>
public virtual string IpAddress
{
get
{
return ipAddress;
}
set
{
if (!string.IsNullOrEmpty( value ))
{
if (!IPAddress.TryParse( value, out IPAddress address ))
{
throw new Exception( StringResources.Language.IpAddresError );
}
ipAddress = value;
}
else
{
ipAddress = "127.0.0.1";
}
}
}
/// <summary>
/// 获取或设置服务器的端口号
/// </summary>
/// <remarks>
/// 最好实在初始化的时候进行指定,当使用短连接的时候,支持动态更改,切换;当使用长连接后,无法动态更改
/// </remarks>
/// <example>
/// 动态更改请参照IpAddress属性的更改。
/// </example>
public virtual int Port
{
get
{
return port;
}
set
{
port = value;
}
}
/// <summary>
/// 当前连接的唯一ID号默认为长度20的guid码加随机数组成方便列表管理也可以自己指定
/// </summary>
/// <remarks>
/// Current Connection ID, conclude guid and random data, also, you can spcified
/// </remarks>
public string ConnectionId
{
get { return connectionId; }
set { connectionId = value; }
}
/// <summary>
/// 当前的异形连接对象,如果设置了异形连接的话
/// </summary>
/// <remarks>
/// 具体的使用方法请参照Demo项目中的异形modbus实现。
/// </remarks>
public AlienSession AlienSession { get; set; }
#endregion
#region Public Method
/// <summary>
/// 在读取数据之前可以调用本方法将客户端设置为长连接模式相当于跳过了ConnectServer的结果验证对异形客户端无效
/// </summary>
/// <example>
/// 以下的方式演示了另一种长连接的机制
/// <code lang="cs" source="HslCommunication_Net45.Test\Documentation\Samples\Core\NetworkDoubleBase.cs" region="SetPersistentConnectionExample" title="SetPersistentConnection示例" />
/// </example>
public void SetPersistentConnection( )
{
isPersistentConn = true;
}
#endregion
#region Connect Close
/// <summary>
/// 切换短连接模式到长连接模式,后面的每次请求都共享一个通道
/// </summary>
/// <returns>返回连接结果如果失败的话也即IsSuccess为False包含失败信息</returns>
/// <example>
/// 简单的连接示例,调用该方法后,连接设备,创建一个长连接的对象,后续的读写操作均公用一个连接对象。
/// <code lang="cs" source="HslCommunication_Net45.Test\Documentation\Samples\Core\NetworkDoubleBase.cs" region="Connect1" title="连接设备" />
/// 如果想知道是否连接成功,请参照下面的代码。
/// <code lang="cs" source="HslCommunication_Net45.Test\Documentation\Samples\Core\NetworkDoubleBase.cs" region="Connect2" title="判断连接结果" />
/// </example>
public OperateResult ConnectServer( )
{
isPersistentConn = true;
OperateResult result = new OperateResult( );
// 重新连接之前,先将旧的数据进行清空
CoreSocket?.Close( );
OperateResult<Socket> rSocket = CreateSocketAndInitialication( );
if (!rSocket.IsSuccess)
{
IsSocketError = true;
rSocket.Content = null;
result.Message = rSocket.Message;
}
else
{
CoreSocket = rSocket.Content;
result.IsSuccess = true;
}
return result;
}
/// <summary>
/// 使用指定的套接字创建异形客户端
/// </summary>
/// <param name="session">异形客户端对象,查看<seealso cref="NetworkAlienClient"/>类型创建的客户端</param>
/// <returns>通常都为成功</returns>
/// <example>
/// 简单的创建示例。
/// <code lang="cs" source="HslCommunication_Net45.Test\Documentation\Samples\Core\NetworkDoubleBase.cs" region="AlienConnect1" title="连接设备" />
/// 如果想知道是否创建成功。通常都是成功。
/// <code lang="cs" source="HslCommunication_Net45.Test\Documentation\Samples\Core\NetworkDoubleBase.cs" region="AlienConnect2" title="判断连接结果" />
/// </example>
/// <remarks>
/// 不能和之前的长连接和短连接混用,详细参考 Demo程序
/// </remarks>
public OperateResult ConnectServer( AlienSession session )
{
isPersistentConn = true;
isUseSpecifiedSocket = true;
if (session != null)
{
AlienSession?.Socket?.Close( );
if (string.IsNullOrEmpty( ConnectionId ))
{
ConnectionId = session.DTU;
}
if (ConnectionId == session.DTU)
{
CoreSocket = session.Socket;
IsSocketError = false;
AlienSession = session;
return InitializationOnConnect( session.Socket );
}
else
{
IsSocketError = true;
return new OperateResult( );
}
}
else
{
IsSocketError = true;
return new OperateResult( );
}
}
/// <summary>
/// 在长连接模式下,断开服务器的连接,并切换到短连接模式
/// </summary>
/// <returns>关闭连接不需要查看IsSuccess属性查看</returns>
/// <example>
/// 直接关闭连接即可,基本上是不需要进行成功的判定
/// <code lang="cs" source="HslCommunication_Net45.Test\Documentation\Samples\Core\NetworkDoubleBase.cs" region="ConnectCloseExample" title="关闭连接结果" />
/// </example>
public OperateResult ConnectClose( )
{
OperateResult result = new OperateResult( );
isPersistentConn = false;
InteractiveLock.Enter( );
// 额外操作
result = ExtraOnDisconnect( CoreSocket );
// 关闭信息
CoreSocket?.Close( );
CoreSocket = null;
InteractiveLock.Leave( );
return result;
}
#endregion
#region Initialization And Extra
/// <summary>
/// 连接上服务器后需要进行的初始化操作
/// </summary>
/// <param name="socket">网络套接字</param>
/// <returns>是否初始化成功,依据具体的协议进行重写</returns>
/// <example>
/// 有些协议不需要握手信号比如三菱的MC协议Modbus协议西门子和欧姆龙就存在握手信息此处的例子是继承本类后重写的西门子的协议示例
/// <code lang="cs" source="HslCommunication_Net45\Profinet\Siemens\SiemensS7Net.cs" region="NetworkDoubleBase Override" title="西门子重连示例" />
/// </example>
protected virtual OperateResult InitializationOnConnect( Socket socket )
{
return OperateResult.CreateSuccessResult( );
}
/// <summary>
/// 在将要和服务器进行断开的情况下额外的操作,需要根据对应协议进行重写
/// </summary>
/// <param name="socket">网络套接字</param>
/// <example>
/// 目前暂无相关的示例,组件支持的协议都不用实现这个方法。
/// </example>
/// <returns>当断开连接时额外的操作结果</returns>
protected virtual OperateResult ExtraOnDisconnect( Socket socket )
{
return OperateResult.CreateSuccessResult( );
}
#endregion
#region Core Communication
/***************************************************************************************
*
* 主要的数据交互分为4步
* 1. 连接服务器,或是获取到旧的使用的网络信息
* 2. 发送数据信息
* 3. 接收反馈的数据信息
* 4. 关闭网络连接,如果是短连接的话
*
**************************************************************************************/
/// <summary>
/// 获取本次操作的可用的网络套接字
/// </summary>
/// <returns>是否成功,如果成功,使用这个套接字</returns>
private OperateResult<Socket> GetAvailableSocket( )
{
if (isPersistentConn)
{
// 如果是异形模式
if (isUseSpecifiedSocket)
{
if(IsSocketError)
{
return new OperateResult<Socket>( StringResources.Language.ConnectionIsNotAvailable );
}
else
{
return OperateResult.CreateSuccessResult( CoreSocket );
}
}
else
{
// 长连接模式
if (IsSocketError || CoreSocket == null)
{
OperateResult connect = ConnectServer( );
if (!connect.IsSuccess)
{
IsSocketError = true;
return OperateResult.CreateFailedResult<Socket>( connect );
}
else
{
IsSocketError = false;
return OperateResult.CreateSuccessResult( CoreSocket );
}
}
else
{
return OperateResult.CreateSuccessResult( CoreSocket );
}
}
}
else
{
// 短连接模式
return CreateSocketAndInitialication( );
}
}
/// <summary>
/// 连接并初始化网络套接字
/// </summary>
/// <returns>带有socket的结果对象</returns>
private OperateResult<Socket> CreateSocketAndInitialication( )
{
OperateResult<Socket> result = CreateSocketAndConnect( new IPEndPoint( IPAddress.Parse( ipAddress ), port ), connectTimeOut );
if (result.IsSuccess)
{
// 初始化
OperateResult initi = InitializationOnConnect( result.Content );
if (!initi.IsSuccess)
{
result.Content?.Close( );
result.IsSuccess = initi.IsSuccess;
result.CopyErrorFromOther( initi );
}
}
return result;
}
/// <summary>
/// 指示如何创建一个新的消息对象
/// </summary>
/// <returns>消息对象</returns>
protected virtual INetMessage GetNewNetMessage()
{
return null;
}
/// <summary>
/// 在其他指定的套接字上,使用报文来通讯,传入需要发送的消息,返回一条完整的数据指令
/// </summary>
/// <param name="socket">指定的套接字</param>
/// <param name="send">发送的完整的报文信息</param>
/// <remarks>
/// 无锁的基于套接字直接进行叠加协议的操作。
/// </remarks>
/// <example>
/// 假设你有一个自己的socket连接了设备本组件可以直接基于该socket实现modbus读取三菱读取西门子读取等等操作前提是该服务器支持多协议虽然这个需求听上去比较变态但本组件支持这样的操作。
/// <code lang="cs" source="HslCommunication_Net45.Test\Documentation\Samples\Core\NetworkDoubleBase.cs" region="ReadFromCoreServerExample1" title="ReadFromCoreServer示例" />
/// </example>
/// <returns>接收的完整的报文信息</returns>
public virtual OperateResult<byte[]> ReadFromCoreServer( Socket socket, byte[] send )
{
TNetMessage netMessage = new TNetMessage( );
netMessage.SendBytes = send;
// send
OperateResult sendResult = Send( socket, send );
if (!sendResult.IsSuccess)
{
socket?.Close( );
return OperateResult.CreateFailedResult<byte[]>( sendResult );
}
if (receiveTimeOut < 0) return OperateResult.CreateSuccessResult( new byte[0] );
// receive msg
OperateResult<byte[]> resultReceive = ReceiveByMessage( socket, receiveTimeOut, netMessage );
if (!resultReceive.IsSuccess)
{
socket?.Close( );
return new OperateResult<byte[]>( StringResources.Language.ReceiveDataTimeout + receiveTimeOut );
}
// check
if (!netMessage.CheckHeadBytesLegal( Token.ToByteArray( ) ))
{
socket?.Close( );
return new OperateResult<byte[]>( StringResources.Language.CommandHeadCodeCheckFailed );
}
// Success
return OperateResult.CreateSuccessResult( resultReceive.Content );
}
/// <summary>
/// 使用底层的数据报文来通讯,传入需要发送的消息,返回一条完整的数据指令
/// </summary>
/// <param name="send">发送的完整的报文信息</param>
/// <returns>接收的完整的报文信息</returns>
/// <remarks>
/// 本方法用于实现本组件还未实现的一些报文功能例如有些modbus服务器会有一些特殊的功能码支持需要收发特殊的报文详细请看示例
/// </remarks>
/// <example>
/// 此处举例有个modbus服务器有个特殊的功能码0x09后面携带子数据0x01即可发送字节为 0x00 0x00 0x00 0x00 0x00 0x03 0x01 0x09 0x01
/// <code lang="cs" source="HslCommunication_Net45.Test\Documentation\Samples\Core\NetworkDoubleBase.cs" region="ReadFromCoreServerExample2" title="ReadFromCoreServer示例" />
/// </example>
public OperateResult<byte[]> ReadFromCoreServer( byte[] send )
{
var result = new OperateResult<byte[]>( );
InteractiveLock.Enter( );
// 获取有用的网络通道,如果没有,就建立新的连接
OperateResult<Socket> resultSocket = GetAvailableSocket( );
if (!resultSocket.IsSuccess)
{
IsSocketError = true;
if (AlienSession != null) AlienSession.IsStatusOk = false;
InteractiveLock.Leave( );
result.CopyErrorFromOther( resultSocket );
return result;
}
OperateResult<byte[]> read = ReadFromCoreServer( resultSocket.Content, send );
if (read.IsSuccess)
{
IsSocketError = false;
result.IsSuccess = read.IsSuccess;
result.Content = read.Content;
result.Message = StringResources.Language.SuccessText;
}
else
{
IsSocketError = true;
if (AlienSession != null) AlienSession.IsStatusOk = false;
result.CopyErrorFromOther( read );
}
InteractiveLock.Leave( );
if (!isPersistentConn) resultSocket.Content?.Close( );
return result;
}
#endregion
#region Object Override
/// <summary>
/// 返回表示当前对象的字符串
/// </summary>
/// <returns>字符串信息</returns>
public override string ToString( )
{
return $"NetworkDoubleBase<{typeof( TNetMessage )}, {typeof( TTransform )}>";
}
#endregion
}
}