Sic.Framework-Nanjing-Baishi/Sicentury.Localization/lang_pm.Designer.cs

433 lines
15 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Sicentury.Localization {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class lang_pm {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal lang_pm() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Sicentury.Localization.lang_pm", typeof(lang_pm).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Lock.
/// </summary>
public static string ID_BTN_LockRecipe_Content {
get {
return ResourceManager.GetString("ID_BTN_LockRecipe_Content", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Lock Recipe.
/// </summary>
public static string ID_BTN_LockRecipe_ToolTip {
get {
return ResourceManager.GetString("ID_BTN_LockRecipe_ToolTip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Atm Idle.
/// </summary>
public static string ID_BTN_OP_AtmIdle_Content {
get {
return ResourceManager.GetString("ID_BTN_OP_AtmIdle_Content", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Switch to idle state and remain at atmospheric pressure.
/// </summary>
public static string ID_BTN_OP_AtmIdle_ToolTip {
get {
return ResourceManager.GetString("ID_BTN_OP_AtmIdle_ToolTip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ProcessIdle.
/// </summary>
public static string ID_BTN_OP_ProcessIdle_Content {
get {
return ResourceManager.GetString("ID_BTN_OP_ProcessIdle_Content", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Switch to idle state and prepare to run the process.
/// </summary>
public static string ID_BTN_OP_ProcessIdle_ToolTip {
get {
return ResourceManager.GetString("ID_BTN_OP_ProcessIdle_ToolTip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vac Idle.
/// </summary>
public static string ID_BTN_OP_VacIdle_Content {
get {
return ResourceManager.GetString("ID_BTN_OP_VacIdle_Content", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Switch to idle state and remain at vaccuum pressure.
/// </summary>
public static string ID_BTN_OP_VacIdle_ToolTip {
get {
return ResourceManager.GetString("ID_BTN_OP_VacIdle_ToolTip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Abort.
/// </summary>
public static string ID_BTN_ProcessAbort_Content {
get {
return ResourceManager.GetString("ID_BTN_ProcessAbort_Content", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Abort process.
/// </summary>
public static string ID_BTN_ProcessAbort_ToolTip {
get {
return ResourceManager.GetString("ID_BTN_ProcessAbort_ToolTip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Continue.
/// </summary>
public static string ID_BTN_ProcessContinue_Content {
get {
return ResourceManager.GetString("ID_BTN_ProcessContinue_Content", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Continue to process.
/// </summary>
public static string ID_BTN_ProcessContinue_ToolTip {
get {
return ResourceManager.GetString("ID_BTN_ProcessContinue_ToolTip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Monitor.
/// </summary>
public static string ID_BTN_ProcessMonitor_Content {
get {
return ResourceManager.GetString("ID_BTN_ProcessMonitor_Content", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open the real-time process data monitor.
/// </summary>
public static string ID_BTN_ProcessMonitor_ToolTip {
get {
return ResourceManager.GetString("ID_BTN_ProcessMonitor_ToolTip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pause.
/// </summary>
public static string ID_BTN_ProcessPause_Content {
get {
return ResourceManager.GetString("ID_BTN_ProcessPause_Content", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pause process when finishing current step.
/// </summary>
public static string ID_BTN_ProcessPause_ToolTip {
get {
return ResourceManager.GetString("ID_BTN_ProcessPause_ToolTip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Skip.
/// </summary>
public static string ID_BTN_ProcessSkip_Content {
get {
return ResourceManager.GetString("ID_BTN_ProcessSkip_Content", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Skip current step.
/// </summary>
public static string ID_BTN_ProcessSkip_ToolTip {
get {
return ResourceManager.GetString("ID_BTN_ProcessSkip_ToolTip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Start.
/// </summary>
public static string ID_BTN_ProcessStart_Content {
get {
return ResourceManager.GetString("ID_BTN_ProcessStart_Content", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Start to process.
/// </summary>
public static string ID_BTN_ProcessStart_ToolTip {
get {
return ResourceManager.GetString("ID_BTN_ProcessStart_ToolTip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select.
/// </summary>
public static string ID_BTN_SelectRecipe_Content {
get {
return ResourceManager.GetString("ID_BTN_SelectRecipe_Content", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select recipe.
/// </summary>
public static string ID_BTN_SelectRecipe_ToolTip {
get {
return ResourceManager.GetString("ID_BTN_SelectRecipe_ToolTip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Update In Process.
/// </summary>
public static string ID_BTN_UpdateRecipeInProcess_Content {
get {
return ResourceManager.GetString("ID_BTN_UpdateRecipeInProcess_Content", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Update recipe when processing.
/// </summary>
public static string ID_BTN_UpdateRecipeInProcess_ToolTip {
get {
return ResourceManager.GetString("ID_BTN_UpdateRecipeInProcess_ToolTip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Duration.
/// </summary>
public static string ID_TXT_Duration {
get {
return ResourceManager.GetString("ID_TXT_Duration", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Flow.
/// </summary>
public static string ID_TXT_GasFlow {
get {
return ResourceManager.GetString("ID_TXT_GasFlow", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Gas Flow History Search.
/// </summary>
public static string ID_TXT_GasFlowHistorySearch {
get {
return ResourceManager.GetString("ID_TXT_GasFlowHistorySearch", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Gas Flow Statistic.
/// </summary>
public static string ID_TXT_GasFlowStat {
get {
return ResourceManager.GetString("ID_TXT_GasFlowStat", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mol.
/// </summary>
public static string ID_TXT_GasMol {
get {
return ResourceManager.GetString("ID_TXT_GasMol", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Name.
/// </summary>
public static string ID_TXT_GasName {
get {
return ResourceManager.GetString("ID_TXT_GasName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Source.
/// </summary>
public static string ID_TXT_GasSource {
get {
return ResourceManager.GetString("ID_TXT_GasSource", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Power(kWh).
/// </summary>
public static string ID_TXT_PowerKWH {
get {
return ResourceManager.GetString("ID_TXT_PowerKWH", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Recipe.
/// </summary>
public static string ID_TXT_Recipe {
get {
return ResourceManager.GetString("ID_TXT_Recipe", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Recipe.
/// </summary>
public static string ID_TXT_RecipeName {
get {
return ResourceManager.GetString("ID_TXT_RecipeName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Step Name.
/// </summary>
public static string ID_TXT_RecipeStepName {
get {
return ResourceManager.GetString("ID_TXT_RecipeStepName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Step No.
/// </summary>
public static string ID_TXT_RecipeStepNo {
get {
return ResourceManager.GetString("ID_TXT_RecipeStepNo", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Step Time(s).
/// </summary>
public static string ID_TXT_RecipeStepTime {
get {
return ResourceManager.GetString("ID_TXT_RecipeStepTime", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Recipe Time(s).
/// </summary>
public static string ID_TXT_RecipeTime {
get {
return ResourceManager.GetString("ID_TXT_RecipeTime", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Run(m³).
/// </summary>
public static string ID_TXT_RunVolume {
get {
return ResourceManager.GetString("ID_TXT_RunVolume", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Total(m³).
/// </summary>
public static string ID_TXT_TotalVolume {
get {
return ResourceManager.GetString("ID_TXT_TotalVolume", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vent(m³).
/// </summary>
public static string ID_TXT_VentVolume {
get {
return ResourceManager.GetString("ID_TXT_VentVolume", resourceCulture);
}
}
}
}