Sic.Framework/MECF.Framework.Common/MECF/Framework/Common/Device/Bases/RfMatchBase.cs

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C#
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2023-04-13 11:51:03 +08:00
using System;
using System.Xml;
using Aitex.Core.Common.DeviceData;
using Aitex.Core.RT.DataCenter;
using Aitex.Core.RT.Device;
using Aitex.Core.RT.Event;
using Aitex.Core.RT.OperationCenter;
using Aitex.Core.RT.SCCore;
using Aitex.Core.RT.Tolerance;
namespace MECF.Framework.Common.Device.Bases
{
public abstract class RfMatchBase : BaseDevice, IDevice
{
protected double _currentTuneFineTuningValue;
protected double _currentLoadFineTuningValue;
protected SCConfigItem _scFineTuningEnable;
protected SCConfigItem _scTuneFineTuningValue;
protected SCConfigItem _scLoadFineTuningValue;
private float _currentTuneWarningRange;
private float _currentLoadWarningRange;
private float _currentTuneAlarmRange;
private float _currentLoadAlarmRange;
protected SCConfigItem _scEnableAlarm;
protected SCConfigItem _scTuneAlarmTime;
protected SCConfigItem _scTuneAlarmRange;
protected SCConfigItem _scTuneWarningTime;
protected SCConfigItem _scTuneWarningRange;
protected ToleranceChecker _toleranceTuneAlarmChecker = new ToleranceChecker();
protected ToleranceChecker _toleranceTuneWarningChecker = new ToleranceChecker();
protected SCConfigItem _scLoadAlarmTime;
protected SCConfigItem _scLoadAlarmRange;
protected SCConfigItem _scLoadWarningTime;
protected SCConfigItem _scLoadWarningRange;
protected ToleranceChecker _toleranceLoadAlarmChecker = new ToleranceChecker();
protected ToleranceChecker _toleranceLoadWarningChecker = new ToleranceChecker();
public virtual EnumRfMatchTuneMode TuneMode1 { get; set; }
public virtual EnumRfMatchTuneMode TuneMode2 { get; set; }
public virtual EnumRfMatchTuneMode TuneMode1Setpoint { get; set; }
public virtual EnumRfMatchTuneMode TuneMode2Setpoint { get; set; }
public virtual float LoadPosition1 { get; set; }
public virtual float LoadPosition2 { get; set; }
public virtual float LoadPosition1Setpoint { get; set; }
public virtual float LoadPosition2Setpoint { get; set; }
public virtual float TunePosition1 { get; set; }
public virtual float TunePosition2 { get; set; }
public virtual float TunePosition1Setpoint { get; set; }
public virtual float TunePosition2Setpoint { get; set; }
public virtual float DCBias { get; set; }
public virtual float BiasPeak { get; set; }
public virtual AITRfMatchData DeviceData { get; set; }
public virtual double TuneFineTuningValue
{
get
{
if (_scFineTuningEnable == null || !_scFineTuningEnable.BoolValue)
{
return 1.0;
}
if (_currentTuneFineTuningValue != 0.0)
{
return 1.0 + _currentTuneFineTuningValue / 100.0;
}
return (_scTuneFineTuningValue != null) ? (1.0 + _scTuneFineTuningValue.DoubleValue / 100.0) : 1.0;
}
}
public virtual double FineTuningValue
{
get
{
if (_scFineTuningEnable == null || !_scFineTuningEnable.BoolValue)
{
return 1.0;
}
if (_currentLoadFineTuningValue != 0.0)
{
return 1.0 + _currentLoadFineTuningValue / 100.0;
}
return (_scLoadFineTuningValue != null) ? (1.0 + _scLoadFineTuningValue.DoubleValue / 100.0) : 1.0;
}
}
public virtual bool EnableAlarm
{
get
{
if (_scEnableAlarm != null)
{
return _scEnableAlarm.BoolValue;
}
return false;
}
}
public virtual double TuneAlarmTime
{
get
{
if (_scTuneAlarmTime != null)
{
return _scTuneAlarmTime.DoubleValue;
}
return 0.0;
}
}
public virtual double TuneAlarmRange
{
get
{
if (_currentTuneAlarmRange > 0f)
{
return _currentTuneAlarmRange;
}
if (_scTuneAlarmRange != null)
{
return _scTuneAlarmRange.DoubleValue;
}
return 0.0;
}
}
public virtual double TuneWarningTime
{
get
{
if (_scTuneWarningTime != null)
{
return _scTuneWarningTime.DoubleValue;
}
return 0.0;
}
}
public virtual double TuneWarningRange
{
get
{
if (_currentTuneWarningRange > 0f)
{
return _currentTuneWarningRange;
}
if (_scTuneWarningRange != null)
{
return _scTuneWarningRange.DoubleValue;
}
return 0.0;
}
}
public virtual double LoadAlarmTime
{
get
{
if (_scLoadAlarmTime != null)
{
return _scLoadAlarmTime.DoubleValue;
}
return 0.0;
}
}
public virtual double LoadAlarmRange
{
get
{
if (_currentLoadAlarmRange > 0f)
{
return _currentLoadAlarmRange;
}
if (_scLoadAlarmRange != null)
{
return _scLoadAlarmRange.DoubleValue;
}
return 0.0;
}
}
public virtual double LoadWarningTime
{
get
{
if (_scLoadWarningTime != null)
{
return _scLoadWarningTime.DoubleValue;
}
return 0.0;
}
}
public virtual double LoadWarningRange
{
get
{
if (_currentLoadWarningRange > 0f)
{
return _currentLoadWarningRange;
}
if (_scLoadWarningRange != null)
{
return _scLoadWarningRange.DoubleValue;
}
return 0.0;
}
}
protected RfMatchBase()
{
}
protected RfMatchBase(string module, string name, XmlElement node = null, string ioModule = "")
: base(module, name, name, name)
{
if (node != null)
{
_scEnableAlarm = ParseScNode("scEnableAlarm", node, ioModule, base.Module + "." + base.Name + ".EnableAlarm");
_scTuneAlarmTime = ParseScNode("scTuneAlarmTime", node, ioModule, base.Module + "." + base.Name + ".TuneAlarmTime");
_scTuneAlarmRange = ParseScNode("scTuneAlarmRange", node, ioModule, base.Module + "." + base.Name + ".TuneAlarmRange");
_scTuneWarningTime = ParseScNode("scTuneWarningTime", node, ioModule, base.Module + "." + base.Name + ".TuneWarningTime");
_scTuneWarningRange = ParseScNode("scTuneWarningRange", node, ioModule, base.Module + "." + base.Name + ".TuneWarningRange");
_scLoadAlarmTime = ParseScNode("scLoadAlarmTime", node, ioModule, base.Module + "." + base.Name + ".LoadAlarmTime");
_scLoadAlarmRange = ParseScNode("scLoadAlarmRange", node, ioModule, base.Module + "." + base.Name + ".LoadAlarmRange");
_scLoadWarningTime = ParseScNode("scLoadWarningTime", node, ioModule, base.Module + "." + base.Name + ".LoadWarningTime");
_scLoadWarningRange = ParseScNode("scLoadWarningRange", node, ioModule, base.Module + "." + base.Name + ".LoadWarningRange");
_scTuneFineTuningValue = ParseScNode("scTuneFineTuningValue", node, ioModule, base.Module + ".FineTuning." + base.Name + "Tune");
_scLoadFineTuningValue = ParseScNode("scLoadFineTuningValue", node, ioModule, base.Module + ".FineTuning." + base.Name + "Load");
_scFineTuningEnable = ParseScNode("scFineTuningEnable", node, ioModule, base.Module + ".FineTuning.IsEnable");
}
}
public virtual bool Initialize()
{
DATA.Subscribe(base.Module + "." + base.Name + ".DeviceData", () => DeviceData);
DATA.Subscribe(base.Module + "." + base.Name + ".TuneMode1", () => TuneMode1.ToString());
DATA.Subscribe(base.Module + "." + base.Name + ".TuneMode2", () => TuneMode2.ToString());
DATA.Subscribe(base.Module + "." + base.Name + ".LoadPosition1", () => LoadPosition1);
DATA.Subscribe(base.Module + "." + base.Name + ".LoadPosition2", () => LoadPosition2);
DATA.Subscribe(base.Module + "." + base.Name + ".TunePosition1", () => TunePosition1);
DATA.Subscribe(base.Module + "." + base.Name + ".TunePosition2", () => TunePosition2);
OP.Subscribe(base.Module + "." + base.Name + ".SetTuneMode1", delegate(string function, object[] args)
{
if (!Enum.TryParse<EnumRfMatchTuneMode>((string)args[0], out var result2))
{
EV.PostWarningLog(base.Module, $"Argument {args[0]}not valid");
return false;
}
SetTuneMode1(result2);
return true;
});
OP.Subscribe(base.Module + "." + base.Name + ".SetLoad1", delegate(string function, object[] args)
{
SetLoad1((float)args[0]);
return true;
});
OP.Subscribe(base.Module + "." + base.Name + ".SetTune1", delegate(string function, object[] args)
{
SetTune1((float)args[0]);
return true;
});
OP.Subscribe(base.Module + "." + base.Name + ".SetTuneMode2", delegate(string function, object[] args)
{
if (!Enum.TryParse<EnumRfMatchTuneMode>((string)args[0], out var result))
{
EV.PostWarningLog(base.Module, $"Argument {args[0]}not valid");
return false;
}
SetTuneMode2(result);
return true;
});
OP.Subscribe(base.Module + "." + base.Name + ".SetLoad2", delegate(string function, object[] args)
{
SetLoad2((float)args[0]);
return true;
});
OP.Subscribe(base.Module + "." + base.Name + ".SetTune2", delegate(string function, object[] args)
{
SetTune2((float)args[0]);
return true;
});
OP.Subscribe(base.Module + "." + base.Name + ".SetActivePresetNo1", delegate(string function, object[] args)
{
SetActivePresetNo1((int)args[0]);
return true;
});
OP.Subscribe(base.Module + "." + base.Name + ".SetActivePresetNo2", delegate(string function, object[] args)
{
SetActivePresetNo2((int)args[0]);
return true;
});
OP.Subscribe(base.Module + "." + base.Name + ".SetPreSetsAndTrajectories1", delegate(string function, object[] args)
{
SetPreSetsAndTrajectories1((Presets)args[0]);
return true;
});
OP.Subscribe(base.Module + "." + base.Name + ".SetPreSetsAndTrajectories2", delegate(string function, object[] args)
{
SetPreSetsAndTrajectories2((Presets)args[0]);
return true;
});
OP.Subscribe(base.Module + "." + base.Name + ".EnablePreset1", delegate(string function, object[] args)
{
EnablePreset1((bool)args[0]);
return true;
});
OP.Subscribe(base.Module + "." + base.Name + ".EnablePreset2", delegate(string function, object[] args)
{
EnablePreset2((bool)args[0]);
return true;
});
OP.Subscribe(base.Module + "." + base.Name + ".EnableCapacitorMove1", delegate(string function, object[] args)
{
EnableCapacitorMove1((bool)args[0]);
return true;
});
OP.Subscribe(base.Module + "." + base.Name + ".EnableCapacitorMove2", delegate(string function, object[] args)
{
EnableCapacitorMove2((bool)args[0]);
return true;
});
OP.Subscribe(base.Module + "." + base.Name + ".SetTolerance", delegate(out string reason, int time, object[] param)
{
reason = string.Empty;
float num = Convert.ToSingle(param[0]);
float num2 = Convert.ToSingle(param[1]);
float num3 = Convert.ToSingle(param[2]);
float num4 = Convert.ToSingle(param[3]);
SetTolerance(num, num2, num3, num4);
return true;
});
OP.Subscribe(base.Module + "." + base.Name + ".SetFineTuning", delegate(out string reason, int time, object[] param)
{
reason = string.Empty;
SetFineTuning(Convert.ToSingle(param[0]), Convert.ToSingle(param[1]));
return true;
});
return true;
}
public virtual void SetTolerance(float tuneWarning, float tuneAlarm, float loadWarning, float loadAlarm)
{
_currentTuneWarningRange = tuneWarning;
_currentTuneAlarmRange = tuneAlarm;
_toleranceTuneAlarmChecker.Reset(TuneAlarmTime);
_toleranceTuneWarningChecker.Reset(TuneWarningTime);
_currentLoadWarningRange = loadWarning;
_currentLoadAlarmRange = loadAlarm;
_toleranceLoadAlarmChecker.Reset(LoadAlarmTime);
_toleranceLoadWarningChecker.Reset(LoadWarningTime);
}
public virtual void SetFineTuning(float tuneFineTuning, float loadFineTuning)
{
_currentTuneFineTuningValue = tuneFineTuning;
_currentLoadFineTuningValue = loadFineTuning;
}
public virtual void CheckTolerance()
{
if (EnableAlarm && TuneMode1 == EnumRfMatchTuneMode.Auto)
{
if (TunePosition1Setpoint != 0f)
{
_toleranceTuneAlarmChecker.Monitor(TunePosition1, (double)TunePosition1Setpoint * (1.0 - TuneAlarmRange / 100.0), (double)TunePosition1Setpoint * (1.0 + TuneAlarmRange / 100.0), TuneAlarmTime);
_toleranceTuneWarningChecker.Monitor(TunePosition1, (double)TunePosition1Setpoint * (1.0 - TuneWarningRange / 100.0), (double)TunePosition1Setpoint * (1.0 + TuneWarningRange / 100.0), TuneWarningTime);
}
if (LoadPosition1Setpoint != 0f)
{
_toleranceLoadAlarmChecker.Monitor(LoadPosition1, (double)LoadPosition1Setpoint * (1.0 - LoadAlarmRange / 100.0), (double)LoadPosition1Setpoint * (1.0 + LoadAlarmRange / 100.0), LoadAlarmTime);
_toleranceLoadWarningChecker.Monitor(LoadPosition1, (double)LoadPosition1Setpoint * (1.0 - LoadWarningRange / 100.0), (double)LoadPosition1Setpoint * (1.0 + LoadWarningRange / 100.0), LoadWarningTime);
}
}
}
public virtual bool CheckTuneToleranceAlarm()
{
if (!EnableAlarm)
{
return false;
}
return _toleranceTuneAlarmChecker.Result;
}
public virtual bool CheckLoadToleranceAlarm()
{
if (!EnableAlarm)
{
return false;
}
return _toleranceLoadAlarmChecker.Result;
}
public virtual bool CheckTuneToleranceWarning()
{
if (!EnableAlarm)
{
return false;
}
return _toleranceTuneWarningChecker.Result;
}
public virtual bool CheckLoadToleranceWarning()
{
if (!EnableAlarm)
{
return false;
}
return _toleranceLoadWarningChecker.Result;
}
public virtual void SetPreSetsAndTrajectories1(Presets presets)
{
throw new NotImplementedException();
}
public virtual void SetActivePresetNo2(int v)
{
throw new NotImplementedException();
}
public virtual void SetPreSetsAndTrajectories2(Presets presets)
{
throw new NotImplementedException();
}
public virtual void EnablePreset1(bool v)
{
throw new NotImplementedException();
}
public virtual void EnablePreset2(bool v)
{
throw new NotImplementedException();
}
public virtual void EnableCapacitorMove1(bool v)
{
throw new NotImplementedException();
}
public virtual void EnableCapacitorMove2(bool v)
{
throw new NotImplementedException();
}
public virtual void SetActivePresetNo1(int v)
{
throw new NotImplementedException();
}
public virtual void SetTuneMode1(EnumRfMatchTuneMode enumRfMatchTuneMode)
{
}
public virtual void SetLoad1(float load)
{
}
public virtual void SetTune1(float tune)
{
}
public virtual void SetTuneMode2(EnumRfMatchTuneMode enumRfMatchTuneMode)
{
}
public virtual void SetLoad2(float load)
{
}
public virtual void SetTune2(float tune)
{
}
public virtual void Terminate()
{
}
public virtual void Monitor()
{
CheckTolerance();
}
public virtual void Reset()
{
}
}
}