using System.Collections.Generic; using Aitex.Core.Util; namespace Aitex.Core.RT.Simulator { public class AiForce : Singleton { public Dictionary ForceValues { get; set; } public AiForce() { ForceValues = new Dictionary(); } public void Set(string ai, float value) { ForceValues[ai] = value; } public void Unset(string ai) { if (ForceValues.ContainsKey(ai)) { ForceValues.Remove(ai); } } } }