using System; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using Aitex.Core.Common.DeviceData; using Aitex.Core.RT.Log; namespace MECF.Framework.UI.Client.Ctrlib.UnitControls { /// /// InputFileNameDialogView.xaml 的交互逻辑 /// public partial class MfcSettingDialogView : UserControl { public MfcSettingDialogView() { InitializeComponent(); this.Loaded += MfcSettingDialogView_Loaded; } private void MfcSettingDialogView_Loaded(object sender, RoutedEventArgs e) { } private void InputTextBox_TextChanged(object sender, TextChangedEventArgs e) { double input; if (!double.TryParse(inputBox.Text, out input)) (this.DataContext as MfcSettingDialogViewModel).IsEnableOk = false; else if (input < 0 || input > (this.DataContext as MfcSettingDialogViewModel).DeviceData.Scale) (this.DataContext as MfcSettingDialogViewModel).IsEnableOk = false; else (this.DataContext as MfcSettingDialogViewModel).IsEnableOk = true; inputBox.Foreground = (this.DataContext as MfcSettingDialogViewModel).IsEnableOk ? System.Windows.Media.Brushes.Black : System.Windows.Media.Brushes.Red; } private void OnEnterKeyIsHit(object sender, KeyEventArgs e) { try { if (!(this.DataContext as MfcSettingDialogViewModel).IsEnableOk) return; if (e.Key == Key.Return) { (this.DataContext as MfcSettingDialogViewModel).OK(); } } catch (Exception ex) { LOG.Error(ex.Message); } } } }