Sic01/FrameworkLocal/UIClient/ClientBase/BaseApp.cs

106 lines
2.7 KiB
C#

using System.IO;
using System.Linq;
using System.Reflection;
using Aitex.Common.Util;
using Caliburn.Micro;
using MECF.Framework.Common.Account.Extends;
namespace MECF.Framework.UI.Client.ClientBase
{
public class BaseApp
{
public UserContext UserContext { get; private set; }
public MenuManager MenuManager { get; private set; }
public MenuLoader MenuLoader { get; private set; }
public UserMode UserMode { get; set; }
public bool Initialized { get; private set; }
public ModuleDataMonitor _dataMonitor;
private static BaseApp _instance = null;
public static BaseApp Instance
{
get
{
return _instance;
}
set
{
_instance = value;
}
}
public BaseApp()
{
this.UserMode = UserMode.None;
this.Initialized = false;
this.Configure();
}
public void Initialize(bool force = false)
{
if (this.Initialized && !force)
return;
this.MenuLoader = new MenuLoader(Path.Combine(PathManager.GetCfgDir(), "Menu.xml"));
this.MenuLoader.Load();
this.MenuManager = new MenuManager();
this.UserContext = new UserContext();
var file = string.Format("{0}MECF.Framework.UI.Client.dll", System.AppDomain.CurrentDomain.BaseDirectory);
if (File.Exists(file))
{
Assembly assembly = Assembly.LoadFile(file);
AssemblySource.Instance.Add(assembly);
}
this.OnInitialize();
//must be called after specific project initialized
_dataMonitor = new ModuleDataMonitor();
this.Initialized = true;
}
public virtual void Dispose()
{
}
protected void Configure()
{
//config skin/language...
this.OnConfiguration();
}
protected virtual void OnInitialize() { }
protected virtual void OnConfiguration() { }
public virtual void SwitchPage(string mainMenu, string subMenu, object parameter) { }
public int GetPermission(string menuid)
{
int per = 1;
if (this.UserContext != null)
{
string[] list = this.UserContext.Role.MenuPermission.Split(';');
var result = from r in list
where r.Split(',')[0] == menuid
select r;
if (result.Count() > 0)
per = int.Parse(result.ToArray()[0].Split(',')[1]);
}
return per;
}
}
}