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Sic02/FrameworkLocal/UIClient/CenterViews/LogOnOff/LogoffViewModel.cs

72 lines
2.1 KiB
C#

using System;
using System.Windows;
using MECF.Framework.UI.Client.ClientBase;
using OpenSEMI.ClientBase;
namespace MECF.Framework.UI.Client.CenterViews.LogOnOff
{
public class LogoffViewModel : DialogViewModel<UserMode>
{
public LogoffViewModel()
{
this.DisplayName = (string)Application.Current.Resources["AppName"];
this.DialogResult = UserMode.None;
this.LoginName = BaseApp.Instance.UserContext.LoginName;
this.RoleName = BaseApp.Instance.UserContext.RoleName;
this.LoginTime = BaseApp.Instance.UserContext.LoginTime;
}
protected override void OnInitialize()
{
//check some condition to set property AllowShowDown, system manual and PM busy
this.Token = BaseApp.Instance.UserContext.Token;
}
public void Exit()
{
//this message can keep in resource file
if (DialogBox.Confirm(string.Format("Are you sure that you want to {0}?", "exit")))
{
this.DialogResult = UserMode.Exit;
this.TryClose(true);
}
}
public void ShutDown()
{
if (DialogBox.Confirm(string.Format("Are you sure that you want to {0}?", "shutdown")))
{
this.DialogResult = UserMode.Shutdown;
this.TryClose(true);
}
}
public void Logoff()
{
this.DialogResult = UserMode.Logoff;
this.TryClose();
}
public void Cancel()
{
this.DialogResult = UserMode.Normal;
this.TryClose();
}
private bool _AllowShowDown = false;
public bool AllowShowDown
{
get { return _AllowShowDown; }
set
{
_AllowShowDown = value;
NotifyOfPropertyChange("AllowShowDown");
}
}
public string LoginName { get; private set; }
public string RoleName { get; private set; }
public DateTime LoginTime { get; private set; }
}
}