535 lines
21 KiB
C#
535 lines
21 KiB
C#
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using MECF.Framework.Common.CommonData;
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using SicUI.Controls.Common;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Animation;
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namespace SicUI.Controls.M2C4Parts
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{
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/// <summary>
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/// RobotEfemTray.xaml 的交互逻辑
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/// </summary>
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public partial class RobotEfemTray : UserControl, INotifyPropertyChanged
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{
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private int moveTime = 300;
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private const int AnimationTimeout = 3000; // ms
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private string CurrentPosition
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{
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get; set;
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}
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private RobotAction CurrentAction
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{
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get; set;
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}
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public int MoveTime
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{
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get => moveTime;
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set
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{
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moveTime = value;
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}
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}
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public bool ShowDock
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{
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get { return (bool)GetValue(ShowDockProperty); }
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set { SetValue(ShowDockProperty, value); }
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}
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// Using a DependencyProperty as the backing store for ShowDock. This enables animation, styling, binding, etc...
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public static readonly DependencyProperty ShowDockProperty =
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DependencyProperty.Register("ShowDock", typeof(bool), typeof(RobotEfemTray), new PropertyMetadata(false));
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// Using a DependencyProperty as the backing store for RotateAngel. This enables animation, styling, binding, etc...
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public static readonly DependencyProperty RotateAngleProperty =
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DependencyProperty.Register("RotateAngel", typeof(int), typeof(RobotEfemTray), new PropertyMetadata(0));
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public int TranslateX
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{
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get { return (int)GetValue(TranslateXProperty); }
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set { SetValue(TranslateXProperty, value); }
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}
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// Using a DependencyProperty as the backing store for TranslateX. This enables animation, styling, binding, etc...
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public static readonly DependencyProperty TranslateXProperty =
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DependencyProperty.Register("TranslateX", typeof(int), typeof(RobotEfemTray), new PropertyMetadata(0));
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public MECF.Framework.UI.Client.ClientBase.WaferInfo Wafer1
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{
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get { return (MECF.Framework.UI.Client.ClientBase.WaferInfo)GetValue(Wafer1Property); }
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set { SetValue(Wafer1Property, value); }
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}
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// Using a DependencyProperty as the backing store for Wafer1. This enables animation, styling, binding, etc...
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public static readonly DependencyProperty Wafer1Property =
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DependencyProperty.Register("Wafer1", typeof(MECF.Framework.UI.Client.ClientBase.WaferInfo), typeof(RobotEfemTray), new PropertyMetadata(null));
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//public Visibility IsArmWater => Wafer1 == null ? Visibility.Hidden : Wafer1.IsVisibility;
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public MECF.Framework.UI.Client.ClientBase.WaferInfo Wafer2
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{
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get { return (MECF.Framework.UI.Client.ClientBase.WaferInfo)GetValue(Wafer2Property); }
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set { SetValue(Wafer2Property, value); }
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}
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// Using a DependencyProperty as the backing store for Wafer2. This enables animation, styling, binding, etc...
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public static readonly DependencyProperty Wafer2Property =
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DependencyProperty.Register("Wafer2", typeof(MECF.Framework.UI.Client.ClientBase.WaferInfo), typeof(RobotEfemTray), new PropertyMetadata(null));
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public string Station
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{
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get { return (string)GetValue(StationProperty); }
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set { SetValue(StationProperty, value); }
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}
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// Using a DependencyProperty as the backing store for Station. This enables animation, styling, binding, etc...
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public static readonly DependencyProperty StationProperty =
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DependencyProperty.Register("Station", typeof(string), typeof(RobotEfemTray), new PropertyMetadata("Robot"));
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public RobotMoveInfo RobotMoveInfo
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{
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get { return (RobotMoveInfo)GetValue(RobotMoveInfoProperty); }
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set { SetValue(RobotMoveInfoProperty, value); }
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}
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public static readonly DependencyProperty RobotMoveInfoProperty =
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DependencyProperty.Register("RobotMoveInfo", typeof(RobotMoveInfo), typeof(RobotEfemTray), new FrameworkPropertyMetadata(null, FrameworkPropertyMetadataOptions.AffectsRender));
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public bool WaferPresentA
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{
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get { return (bool)GetValue(WaferPresentAProperty); }
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set { SetValue(WaferPresentAProperty, value); }
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}
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// Using a DependencyProperty as the backing store for WaferPresent. This enables animation, styling, binding, etc...
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public static readonly DependencyProperty WaferPresentAProperty =
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DependencyProperty.Register("WaferPresentA", typeof(bool), typeof(RobotEfemTray), new PropertyMetadata(false));
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public bool WaferPresentB
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{
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get { return (bool)GetValue(WaferPresentBProperty); }
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set { SetValue(WaferPresentBProperty, value); }
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}
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// Using a DependencyProperty as the backing store for WaferPresent. This enables animation, styling, binding, etc...
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public static readonly DependencyProperty WaferPresentBProperty =
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DependencyProperty.Register("WaferPresentB", typeof(bool), typeof(RobotEfemTray), new PropertyMetadata(false));
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public ICommand CreateDeleteWaferCommand
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{
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get { return (ICommand)GetValue(CreateDeleteWaferCommandProperty); }
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set { SetValue(CreateDeleteWaferCommandProperty, value); }
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}
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// Using a DependencyProperty as the backing store for CreateDeleteWaferCommand. This enables animation, styling, binding, etc...
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public static readonly DependencyProperty CreateDeleteWaferCommandProperty =
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DependencyProperty.Register("CreateDeleteWaferCommand", typeof(ICommand), typeof(RobotEfemTray), new PropertyMetadata(null));
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public ICommand MoveWaferCommand
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{
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get { return (ICommand)GetValue(MoveWaferCommandProperty); }
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set { SetValue(MoveWaferCommandProperty, value); }
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}
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// Using a DependencyProperty as the backing store for MoveWaferCommand. This enables animation, styling, binding, etc...
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public static readonly DependencyProperty MoveWaferCommandProperty =
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DependencyProperty.Register("MoveWaferCommand", typeof(ICommand), typeof(RobotEfemTray), new PropertyMetadata(null));
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public Dictionary<string, StationPosition> StationPosition
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{
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get { return (Dictionary<string, StationPosition>)GetValue(StationPositionProperty); }
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set { SetValue(StationPositionProperty, value); }
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}
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// Using a DependencyProperty as the backing store for StationPosition. This enables animation, styling, binding, etc... new PropertyMetadata(null, StationPositionChangedCallback)
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public static readonly DependencyProperty StationPositionProperty =
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DependencyProperty.Register("StationPosition", typeof(Dictionary<string, StationPosition>), typeof(RobotEfemTray), new PropertyMetadata(null, StationPositionChangedCallback));
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public Visibility HasWafer
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{
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get { return (Visibility)GetValue(HasWaferProperty); }
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set { SetValue(HasWaferProperty, value); }
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}
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// Using a DependencyProperty as the backing store for Station. This enables animation, styling, binding, etc...
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public static readonly DependencyProperty HasWaferProperty =
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DependencyProperty.Register("HasWafer", typeof(Visibility), typeof(RobotEfemTray), new PropertyMetadata(Visibility.Hidden));
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public Visibility HasTray
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{
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get { return (Visibility)GetValue(HasTrayProperty); }
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set { SetValue(HasTrayProperty, value); }
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}
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// Using a DependencyProperty as the backing store for Station. This enables animation, styling, binding, etc...
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public static readonly DependencyProperty HasTrayProperty =
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DependencyProperty.Register("HasTray", typeof(Visibility), typeof(RobotEfemTray), new PropertyMetadata(Visibility.Hidden));
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private List<MenuItem> menu;
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public event PropertyChangedEventHandler PropertyChanged;
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public List<MenuItem> Menu
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{
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get
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{
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return menu;
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}
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set
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{
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menu = value;
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PropertyChanged?.Invoke(this, new PropertyChangedEventArgs("Menu"));
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}
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}
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private ICommand MoveCommand
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{
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get; set;
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}
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private void MoveTo(object target)
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{
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MoveRobot((RobotMoveInfo)target);
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}
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public RobotEfemTray()
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{
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InitializeComponent();
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root.DataContext = this;
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MoveCommand = new RelayCommand(MoveTo);
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CurrentPosition = "ArmA.System";
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canvas1.Rotate(45);
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canvas2.Rotate(120);
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canvas3.Rotate(120);
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StationPosition = new Dictionary<string, StationPosition>
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{
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{ "ArmA.System",new StationPosition()
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{
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StartPosition= new RobotPosition()
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{
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Z=0,
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Root=45,
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Arm=120,
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Hand=120
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},
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EndPosition= new RobotPosition()
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{
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Root=45,
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Arm=120,
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Hand=120
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}
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}
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},
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{ "ArmA.CassBL",new StationPosition() //ArmA.PerHeat
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{
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StartPosition= new RobotPosition()
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{
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Z=0,
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Root = -195,
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Arm = 120,
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Hand = 120
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},
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EndPosition= new RobotPosition()
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{
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Root = -315,
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Arm = 360,
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Hand = 0
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}
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}
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},
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{ "ArmA.LoadLock",new StationPosition()
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{
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StartPosition= new RobotPosition()
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{
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Z=0,
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Root = -60,
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Arm = 120,
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Hand = 120
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},
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EndPosition= new RobotPosition()
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{
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Root = -180,
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Arm = 360,
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Hand = 0
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}
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}
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},{ "System",new StationPosition()
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{
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StartPosition= new RobotPosition()
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{
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Z=0,
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Root=45,
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Arm=120,
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Hand=120
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},
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EndPosition= new RobotPosition()
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{
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Root=45,
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Arm=120,
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Hand=120
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}
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}
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},
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{ "CassBL",new StationPosition()
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{
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StartPosition= new RobotPosition()
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{
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Z=0,
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Root = -195,
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Arm = 120,
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Hand = 120
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},
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EndPosition= new RobotPosition()
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{
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Root = -315,
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Arm = 360,
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Hand = 0
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}
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}
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},
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{ "LoadLock",new StationPosition()
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{
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StartPosition= new RobotPosition()
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{
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Z=0,
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Root = -60,
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Arm = 120,
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Hand = 120
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},
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EndPosition= new RobotPosition()
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{
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Root = -180,
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Arm = 360,
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Hand = 0
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}
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}
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},
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};
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}
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static void StationPositionChangedCallback(DependencyObject d, DependencyPropertyChangedEventArgs e)
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{
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var self = (RobotEfemTray)d;
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var positions = (Dictionary<string, StationPosition>)e.NewValue;
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var menus = new List<MenuItem>();
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foreach (var position in positions)
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{
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var m = new MenuItem() { Header = position.Key };
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Enum.TryParse<RobotArm>(position.Key.Split('.')[0], out RobotArm arm);
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m.Items.Add(new MenuItem() { Header = "Pick", Command = self.MoveCommand, CommandParameter = new RobotMoveInfo() { BladeTarget = position.Key, Action = RobotAction.Picking, ArmTarget = arm } });
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m.Items.Add(new MenuItem() { Header = "Place", Command = self.MoveCommand, CommandParameter = new RobotMoveInfo() { BladeTarget = position.Key, Action = RobotAction.Placing, ArmTarget = arm } });
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m.Items.Add(new MenuItem() { Header = "Move", Command = self.MoveCommand, CommandParameter = new RobotMoveInfo() { BladeTarget = position.Key, Action = RobotAction.Moving, ArmTarget = arm } });
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menus.Add(m);
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}
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self.Menu = menus;
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self.MoveTo(new RobotMoveInfo() { BladeTarget = positions.First().Key, Action = RobotAction.None });
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}
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protected override void OnRender(DrawingContext drawingContext)
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{
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base.OnRender(drawingContext);
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if (DesignerProperties.GetIsInDesignMode(this))
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{
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return;
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}
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if (RobotMoveInfo != null)
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{
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var needMove = CurrentPosition != RobotMoveInfo.BladeTarget || CurrentAction != RobotMoveInfo.Action;
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if (needMove)
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{
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LogMsg($" RobotMoveInfo, action:{RobotMoveInfo.Action} armTarget:{RobotMoveInfo.ArmTarget} bladeTarget:{RobotMoveInfo.BladeTarget}");
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Invoke(() => MoveRobot(RobotMoveInfo));
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CurrentAction = RobotMoveInfo.Action;
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CurrentPosition = RobotMoveInfo.BladeTarget;
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}
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}
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}
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private void Invoke(Action action)
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{
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Dispatcher.Invoke(action);
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}
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private void LogMsg(string msg)
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{
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var source = "ATM Robot";
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Console.WriteLine("{0} {1}", source, msg);
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}
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private void MoveRobot(RobotMoveInfo moveInfo)
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{
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canvas1.Stop();
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canvas2.Stop();
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canvas3.Stop();
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//canvas21.Stop();
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//canvas22.Stop();
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//canvas23.Stop();
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if (String.IsNullOrEmpty(CurrentPosition))
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{
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CurrentPosition = "ArmA.System";
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}
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var target = moveInfo.BladeTarget;
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var arm = moveInfo.ArmTarget;
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MoveToStart(arm, CurrentPosition
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,
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() => TranslateTo(target, () => MoveToStart(arm, target, () =>
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{
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if (moveInfo.Action != RobotAction.Moving)
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{
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MoveToEnd(arm, target, () => UpdateWafer(moveInfo));
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}
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})));
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}
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private void RotateTo(string station, Action onComplete = null)
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{
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var position = StationPosition[station];
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LogMsg($"Rotate to {position.StartPosition.X}");
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}
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private void TranslateTo(string station, Action onComplete = null)
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{
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var position = StationPosition[station];
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LogMsg($"Translate to {position.StartPosition.Z}");
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Translate(StationPosition[CurrentPosition].StartPosition.Z, position.StartPosition.Z, onComplete);
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}
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private void MoveToStart(RobotArm arm, string station, Action onComplete = null)
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{
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LogMsg($"{arm} Move to start {station}");
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var position = StationPosition[station];
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var storyboard = new Storyboard();
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storyboard.Completed += (s, e) => onComplete?.Invoke();
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var needRotate = new List<bool>();
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//if (arm == RobotArm.ArmA)
|
|||
|
{
|
|||
|
needRotate.Add(canvas1.Rotate(storyboard, position.StartPosition.Root, true, MoveTime));
|
|||
|
needRotate.Add(canvas2.Rotate(storyboard, position.StartPosition.Arm, true, MoveTime));
|
|||
|
needRotate.Add(canvas3.Rotate(storyboard, position.StartPosition.Hand, true, MoveTime));
|
|||
|
}
|
|||
|
//else if (arm == RobotArm.ArmB)
|
|||
|
{
|
|||
|
//needRotate.Add(canvas21.Rotate(storyboard, position.StartPosition.Root, true, MoveTime));
|
|||
|
//needRotate.Add(canvas22.Rotate(storyboard, position.StartPosition.Arm, true, MoveTime));
|
|||
|
//needRotate.Add(canvas23.Rotate(storyboard, position.StartPosition.Hand, true, MoveTime));
|
|||
|
}
|
|||
|
|
|||
|
if (needRotate.Any(x => x))
|
|||
|
{
|
|||
|
storyboard.Begin();
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
onComplete?.Invoke();
|
|||
|
}
|
|||
|
|
|||
|
CurrentPosition = station;
|
|||
|
}
|
|||
|
|
|||
|
private void MoveToEnd(RobotArm arm, string station, Action onComplete = null)
|
|||
|
{
|
|||
|
LogMsg($"{arm} move to end {station}");
|
|||
|
|
|||
|
var position = StationPosition[station];
|
|||
|
|
|||
|
var storyboard = new Storyboard();
|
|||
|
storyboard.Completed += (s, e) => onComplete?.Invoke();
|
|||
|
|
|||
|
var needRotate = new List<bool>();
|
|||
|
|
|||
|
if (arm == RobotArm.ArmA || arm == RobotArm.Both)
|
|||
|
{
|
|||
|
needRotate.Add(canvas1.Rotate(storyboard, position.EndPosition.Root, true, MoveTime));
|
|||
|
needRotate.Add(canvas2.Rotate(storyboard, position.EndPosition.Arm, true, MoveTime));
|
|||
|
needRotate.Add(canvas3.Rotate(storyboard, position.EndPosition.Hand, true, MoveTime));
|
|||
|
}
|
|||
|
|
|||
|
if (arm == RobotArm.ArmB || arm == RobotArm.Both)
|
|||
|
{
|
|||
|
//needRotate.Add(canvas21.Rotate(storyboard, position.EndPosition.Root, true, MoveTime));
|
|||
|
//needRotate.Add(canvas22.Rotate(storyboard, position.EndPosition.Arm, true, MoveTime));
|
|||
|
//needRotate.Add(canvas23.Rotate(storyboard, position.EndPosition.Hand, true, MoveTime));
|
|||
|
}
|
|||
|
|
|||
|
if (needRotate.Any(x => x))
|
|||
|
{
|
|||
|
storyboard.Begin();
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
onComplete?.Invoke();
|
|||
|
}
|
|||
|
|
|||
|
CurrentPosition = station;
|
|||
|
}
|
|||
|
|
|||
|
private void UpdateWafer(RobotMoveInfo moveInfo)
|
|||
|
{
|
|||
|
var waferPresent = false;
|
|||
|
switch (moveInfo.Action)
|
|||
|
{
|
|||
|
case RobotAction.None:
|
|||
|
case RobotAction.Moving:
|
|||
|
return;
|
|||
|
case RobotAction.Picking:
|
|||
|
waferPresent = true;
|
|||
|
break;
|
|||
|
case RobotAction.Placing:
|
|||
|
waferPresent = false;
|
|||
|
break;
|
|||
|
default:
|
|||
|
break;
|
|||
|
}
|
|||
|
|
|||
|
switch (moveInfo.ArmTarget)
|
|||
|
{
|
|||
|
case RobotArm.ArmA:
|
|||
|
WaferPresentA = waferPresent;
|
|||
|
break;
|
|||
|
case RobotArm.ArmB:
|
|||
|
WaferPresentB = waferPresent;
|
|||
|
break;
|
|||
|
case RobotArm.Both:
|
|||
|
WaferPresentA = waferPresent;
|
|||
|
WaferPresentB = waferPresent;
|
|||
|
break;
|
|||
|
default:
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
private void Translate(int start, int target, Action onComplete = null)
|
|||
|
{
|
|||
|
AnimationHelper.TranslateX(root, start, target, MoveTime, onComplete);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
}
|