91 lines
2.4 KiB
C#
91 lines
2.4 KiB
C#
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using System;
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namespace YALV.Core.Domain
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{
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[Serializable]
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public class LogItem
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{
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public int Id { get; set; }
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public string Path { get; set; }
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public DateTime TimeStamp { get; set; }
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//public string Delta { get; set; }
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public double? Delta { get; set; }
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public string Logger { get; set; }
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public string Thread { get; set; }
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public string Message { get; set; }
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public string MachineName { get; set; }
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public string UserName { get; set; }
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public string HostName { get; set; }
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public string App { get; set; }
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public string Throwable { get; set; }
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public string Class { get; set; }
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public string Method { get; set; }
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public string File { get; set; }
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public string Line { get; set; }
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public string Uncategorized { get; set; }
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/// <summary>
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/// LevelIndex
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/// </summary>
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public LevelIndex LevelIndex { get; set; }
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/// <summary>
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/// Level Property
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/// </summary>
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public string Level
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{
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get { return _level; }
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set
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{
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if (value != _level)
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{
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_level = value;
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assignLevelIndex(_level);
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}
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}
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}
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#region Privates
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private string _level;
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private void assignLevelIndex(string level)
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{
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string ul = !String.IsNullOrWhiteSpace(level) ? level.Trim().ToUpper() : string.Empty;
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switch (ul)
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{
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case "DEBUG":
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LevelIndex = LevelIndex.DEBUG;
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break;
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case "INFO":
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LevelIndex = LevelIndex.INFO;
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break;
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case "WARN":
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LevelIndex = LevelIndex.WARN;
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break;
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case "ERROR":
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LevelIndex = LevelIndex.ERROR;
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break;
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case "FATAL":
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LevelIndex = LevelIndex.FATAL;
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break;
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default:
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LevelIndex = LevelIndex.NONE;
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break;
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}
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}
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#endregion
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}
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public enum LevelIndex
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{
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NONE = 0,
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DEBUG = 1,
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INFO = 2,
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WARN = 3,
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ERROR = 4,
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FATAL = 5
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}
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}
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