Sic03/FrameworkLocal/UICore/Control/CheckValve.xaml.cs

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2022-07-26 09:41:07 +08:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace Aitex.Core.UI.Control
{
/// <summary>
/// Interaction logic for CheckValve_V2.xaml
/// </summary>
public partial class CheckValve : UserControl
{
public CheckValve()
{
InitializeComponent();
}
public static readonly DependencyProperty DisplayAngleProperty = DependencyProperty.Register(
"Angle", typeof(int), typeof(CheckValve),
new FrameworkPropertyMetadata(0, FrameworkPropertyMetadataOptions.AffectsRender));
/// <summary>
/// display angle
/// </summary>
public int Angle
{
get
{
return (int)GetValue(DisplayAngleProperty);
}
set
{
SetValue(DisplayAngleProperty, value);
}
}
/// <summary>
/// override rendering method
/// </summary>
/// <param name="drawingContext"></param>
protected override void OnRender(DrawingContext drawingContext)
{
base.OnRender(drawingContext);
this.rotateTransform.Angle = Angle;
}
}
}