389 lines
15 KiB
C#
389 lines
15 KiB
C#
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.Linq;
|
|||
|
using System.Text;
|
|||
|
using System.Threading.Tasks;
|
|||
|
using System.Windows;
|
|||
|
using System.Windows.Controls;
|
|||
|
using System.Windows.Data;
|
|||
|
using System.Windows.Documents;
|
|||
|
using System.Windows.Input;
|
|||
|
using System.Windows.Media;
|
|||
|
using System.Windows.Media.Imaging;
|
|||
|
using System.Windows.Navigation;
|
|||
|
using System.Windows.Shapes;
|
|||
|
using System.Windows.Media.Animation;
|
|||
|
using MECF.Framework.UI.Client.IndustrialControl.Converters;
|
|||
|
|
|||
|
namespace MECF.Framework.UI.Client.IndustrialControl
|
|||
|
{
|
|||
|
/// <summary>
|
|||
|
/// HslPipeLine.xaml 的交互逻辑
|
|||
|
/// </summary>
|
|||
|
public partial class PipeLine : UserControl
|
|||
|
{
|
|||
|
#region Contructor
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// 实例化一个管道对象
|
|||
|
/// </summary>
|
|||
|
public PipeLine( )
|
|||
|
{
|
|||
|
InitializeComponent( );
|
|||
|
|
|||
|
//Binding binding = new Binding( );
|
|||
|
//binding.Source = grid1;
|
|||
|
//binding.Path = new PropertyPath( "ActualHeight" );
|
|||
|
//binding.Converter = new MultiplesValueConverter( );
|
|||
|
//binding.ConverterParameter = -1;
|
|||
|
//ellipe1.SetBinding( Canvas.TopProperty, binding );
|
|||
|
|
|||
|
offectDoubleAnimation = new DoubleAnimation( 0, 10, TimeSpan.FromMilliseconds( 1000 ) );
|
|||
|
offectDoubleAnimation.RepeatBehavior = RepeatBehavior.Forever;
|
|||
|
|
|||
|
BeginAnimation( LineOffectProperty, offectDoubleAnimation );
|
|||
|
}
|
|||
|
|
|||
|
private DoubleAnimation offectDoubleAnimation = null;
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
#region Property Dependency
|
|||
|
|
|||
|
#region LeftDirection Property
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// 设置左边的方向
|
|||
|
/// </summary>
|
|||
|
public HslPipeTurnDirection LeftDirection
|
|||
|
{
|
|||
|
get { return (HslPipeTurnDirection)GetValue( LeftDirectionProperty ); }
|
|||
|
set { SetValue( LeftDirectionProperty, value ); }
|
|||
|
}
|
|||
|
|
|||
|
// Using a DependencyProperty as the backing store for LeftDirection. This enables animation, styling, binding, etc...
|
|||
|
public static readonly DependencyProperty LeftDirectionProperty =
|
|||
|
DependencyProperty.Register( "LeftDirection", typeof( HslPipeTurnDirection ), typeof(PipeLine),
|
|||
|
new PropertyMetadata( HslPipeTurnDirection.Left, new PropertyChangedCallback( LeftDirectionPropertyChangedCallback ) ) );
|
|||
|
|
|||
|
public static void LeftDirectionPropertyChangedCallback( System.Windows.DependencyObject dependency, System.Windows.DependencyPropertyChangedEventArgs e )
|
|||
|
{
|
|||
|
PipeLine pipeLine = (PipeLine)dependency;
|
|||
|
pipeLine.UpdateLeftDirectionBinding( );
|
|||
|
}
|
|||
|
|
|||
|
public void UpdateLeftDirectionBinding( )
|
|||
|
{
|
|||
|
BindingOperations.ClearBinding( ellipe1, Canvas.TopProperty );
|
|||
|
if(LeftDirection == HslPipeTurnDirection.Left)
|
|||
|
{
|
|||
|
canvas1.Visibility = Visibility.Visible;
|
|||
|
Binding binding = new Binding( );
|
|||
|
binding.Source = grid1;
|
|||
|
binding.Path = new PropertyPath( "ActualHeight" );
|
|||
|
binding.Converter = new MultiplesValueConverter( );
|
|||
|
binding.ConverterParameter = 0;
|
|||
|
ellipe1.SetBinding( Canvas.TopProperty, binding );
|
|||
|
}
|
|||
|
else if (LeftDirection == HslPipeTurnDirection.Right)
|
|||
|
{
|
|||
|
canvas1.Visibility = Visibility.Visible;
|
|||
|
Binding binding = new Binding( );
|
|||
|
binding.Source = grid1;
|
|||
|
binding.Path = new PropertyPath( "ActualHeight" );
|
|||
|
binding.Converter = new MultiplesValueConverter( );
|
|||
|
binding.ConverterParameter = -1;
|
|||
|
ellipe1.SetBinding( Canvas.TopProperty, binding );
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
canvas1.Visibility = Visibility.Collapsed;
|
|||
|
}
|
|||
|
UpdatePathData( );
|
|||
|
}
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
#region RightDirection Property
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// 设置右边的方向
|
|||
|
/// </summary>
|
|||
|
public HslPipeTurnDirection RightDirection
|
|||
|
{
|
|||
|
get { return (HslPipeTurnDirection)GetValue( RightDirectionProperty ); }
|
|||
|
set { SetValue( RightDirectionProperty, value ); }
|
|||
|
}
|
|||
|
|
|||
|
// Using a DependencyProperty as the backing store for LeftDirection. This enables animation, styling, binding, etc...
|
|||
|
public static readonly DependencyProperty RightDirectionProperty =
|
|||
|
DependencyProperty.Register( "RightDirection", typeof( HslPipeTurnDirection ), typeof( PipeLine ),
|
|||
|
new PropertyMetadata( HslPipeTurnDirection.Right, new PropertyChangedCallback( RightDirectionPropertyChangedCallback ) ) );
|
|||
|
|
|||
|
public static void RightDirectionPropertyChangedCallback( System.Windows.DependencyObject dependency, System.Windows.DependencyPropertyChangedEventArgs e )
|
|||
|
{
|
|||
|
PipeLine pipeLine = (PipeLine)dependency;
|
|||
|
pipeLine.UpdateRightDirectionBinding( );
|
|||
|
}
|
|||
|
|
|||
|
public void UpdateRightDirectionBinding( )
|
|||
|
{
|
|||
|
BindingOperations.ClearBinding( ellipe2, Canvas.TopProperty );
|
|||
|
if (RightDirection == HslPipeTurnDirection.Left)
|
|||
|
{
|
|||
|
canvas2.Visibility = Visibility.Visible;
|
|||
|
Binding binding = new Binding( );
|
|||
|
binding.Source = grid1;
|
|||
|
binding.Path = new PropertyPath( "ActualHeight" );
|
|||
|
binding.Converter = new MultiplesValueConverter( );
|
|||
|
binding.ConverterParameter = 0;
|
|||
|
ellipe2.SetBinding( Canvas.TopProperty, binding );
|
|||
|
}
|
|||
|
else if (RightDirection == HslPipeTurnDirection.Right)
|
|||
|
{
|
|||
|
canvas2.Visibility = Visibility.Visible;
|
|||
|
Binding binding = new Binding( );
|
|||
|
binding.Source = grid1;
|
|||
|
binding.Path = new PropertyPath( "ActualHeight" );
|
|||
|
binding.Converter = new MultiplesValueConverter( );
|
|||
|
binding.ConverterParameter = -1;
|
|||
|
ellipe2.SetBinding( Canvas.TopProperty, binding );
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
canvas2.Visibility = Visibility.Collapsed;
|
|||
|
}
|
|||
|
UpdatePathData( );
|
|||
|
}
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
#region PipeLineActive Property
|
|||
|
|
|||
|
public bool PipeLineActive
|
|||
|
{
|
|||
|
get { return (bool)GetValue( PipeLineActiveProperty ); }
|
|||
|
set { SetValue( PipeLineActiveProperty, value ); }
|
|||
|
}
|
|||
|
|
|||
|
// Using a DependencyProperty as the backing store for PipeLineActive. This enables animation, styling, binding, etc...
|
|||
|
public static readonly DependencyProperty PipeLineActiveProperty =
|
|||
|
DependencyProperty.Register( "PipeLineActive", typeof( bool ), typeof(PipeLine), new PropertyMetadata( false ) );
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
protected override void OnRenderSizeChanged( SizeChangedInfo sizeInfo )
|
|||
|
{
|
|||
|
UpdatePathData( );
|
|||
|
base.OnRenderSizeChanged( sizeInfo );
|
|||
|
}
|
|||
|
|
|||
|
#region LineOffect Property
|
|||
|
|
|||
|
public double LineOffect
|
|||
|
{
|
|||
|
get { return (double)GetValue( LineOffectProperty ); }
|
|||
|
set { SetValue( LineOffectProperty, value ); }
|
|||
|
}
|
|||
|
|
|||
|
// Using a DependencyProperty as the backing store for LineOffect. This enables animation, styling, binding, etc...
|
|||
|
public static readonly DependencyProperty LineOffectProperty =
|
|||
|
DependencyProperty.Register( "LineOffect", typeof( double ), typeof( PipeLine ), new PropertyMetadata( 0d ) );
|
|||
|
|
|||
|
|
|||
|
public void UpdatePathData( )
|
|||
|
{
|
|||
|
//Console.WriteLine( "Size Changed" );
|
|||
|
var g = new StreamGeometry( );
|
|||
|
using (StreamGeometryContext context = g.Open( ))
|
|||
|
{
|
|||
|
if (LeftDirection == HslPipeTurnDirection.Left)
|
|||
|
{
|
|||
|
context.BeginFigure( new Point( ActualHeight / 2, ActualHeight ), false, false );
|
|||
|
context.ArcTo( new Point( ActualHeight, ActualHeight / 2 ), new Size( ActualHeight / 2, ActualHeight / 2 ), 0, false, SweepDirection.Clockwise, true, false );
|
|||
|
}
|
|||
|
else if (LeftDirection == HslPipeTurnDirection.Right)
|
|||
|
{
|
|||
|
context.BeginFigure( new Point( ActualHeight / 2, 0 ), false, false );
|
|||
|
context.ArcTo( new Point( ActualHeight, ActualHeight / 2 ), new Size( ActualHeight / 2, ActualHeight / 2 ), 0, false, SweepDirection.Counterclockwise, true, false );
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
context.BeginFigure( new Point( 0, ActualHeight / 2 ), false, false );
|
|||
|
context.LineTo( new Point( ActualHeight, ActualHeight / 2 ), true, false );
|
|||
|
}
|
|||
|
|
|||
|
context.LineTo( new Point( ActualWidth - ActualHeight, ActualHeight / 2 ), true, false );
|
|||
|
|
|||
|
if (RightDirection == HslPipeTurnDirection.Left)
|
|||
|
{
|
|||
|
context.ArcTo( new Point( ActualWidth - ActualHeight / 2, ActualHeight ), new Size( ActualHeight / 2, ActualHeight / 2 ), 0, false, SweepDirection.Clockwise, true, false );
|
|||
|
}
|
|||
|
else if (RightDirection == HslPipeTurnDirection.Right)
|
|||
|
{
|
|||
|
context.ArcTo( new Point( ActualWidth - ActualHeight / 2, 0 ), new Size( ActualHeight / 2, ActualHeight / 2 ), 0, false, SweepDirection.Counterclockwise, true, false );
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
context.LineTo( new Point( ActualWidth, ActualHeight / 2 ), true, false );
|
|||
|
}
|
|||
|
|
|||
|
}
|
|||
|
path1.Data = g;
|
|||
|
}
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
#region MoveSpeed Property
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// 获取或设置流动的速度
|
|||
|
/// </summary>
|
|||
|
public double MoveSpeed
|
|||
|
{
|
|||
|
get { return (double)GetValue( MoveSpeedProperty ); }
|
|||
|
set { SetValue( MoveSpeedProperty, value ); }
|
|||
|
}
|
|||
|
|
|||
|
// Using a DependencyProperty as the backing store for MoveSpeed. This enables animation, styling, binding, etc...
|
|||
|
public static readonly DependencyProperty MoveSpeedProperty =
|
|||
|
DependencyProperty.Register( "MoveSpeed", typeof( double ), typeof(PipeLine), new PropertyMetadata( 0.3d, new PropertyChangedCallback( MoveSpeedPropertyChangedCallback ) ) );
|
|||
|
|
|||
|
public static void MoveSpeedPropertyChangedCallback( DependencyObject dependency, DependencyPropertyChangedEventArgs e )
|
|||
|
{
|
|||
|
PipeLine pipeLine = (PipeLine)dependency;
|
|||
|
pipeLine.UpdateMoveSpeed( );
|
|||
|
}
|
|||
|
|
|||
|
private Storyboard storyboard = new Storyboard( );
|
|||
|
|
|||
|
public void UpdateMoveSpeed( )
|
|||
|
{
|
|||
|
if (MoveSpeed > 0)
|
|||
|
{
|
|||
|
path1.Visibility = Visibility.Visible;
|
|||
|
offectDoubleAnimation.From = 0d;
|
|||
|
offectDoubleAnimation.To = 10d;
|
|||
|
offectDoubleAnimation.Duration = TimeSpan.FromMilliseconds( 300 / MoveSpeed );
|
|||
|
BeginAnimation( LineOffectProperty, offectDoubleAnimation );
|
|||
|
}
|
|||
|
else if (MoveSpeed < 0)
|
|||
|
{
|
|||
|
path1.Visibility = Visibility.Visible;
|
|||
|
offectDoubleAnimation.From = 0d;
|
|||
|
offectDoubleAnimation.To = -10d;
|
|||
|
offectDoubleAnimation.Duration = TimeSpan.FromMilliseconds( 300 / Math.Abs( MoveSpeed ) );
|
|||
|
BeginAnimation( LineOffectProperty, offectDoubleAnimation );
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
offectDoubleAnimation.From = 0d;
|
|||
|
offectDoubleAnimation.To = 0d;
|
|||
|
BeginAnimation( LineOffectProperty, offectDoubleAnimation );
|
|||
|
path1.Visibility = Visibility.Hidden;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
#region CenterColor Property
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// 管道的中心颜色
|
|||
|
/// </summary>
|
|||
|
public Color CenterColor
|
|||
|
{
|
|||
|
get { return (Color)GetValue( CenterColorProperty ); }
|
|||
|
set { SetValue( CenterColorProperty, value ); }
|
|||
|
}
|
|||
|
|
|||
|
// Using a DependencyProperty as the backing store for CenterColor. This enables animation, styling, binding, etc...
|
|||
|
public static readonly DependencyProperty CenterColorProperty =
|
|||
|
DependencyProperty.Register( "CenterColor", typeof( Color ), typeof(PipeLine), new PropertyMetadata( Colors.LightGray ) );
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
#region PipeLineWidth Property
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// 管道活动状态时的中心线的线条宽度
|
|||
|
/// </summary>
|
|||
|
public int PipeLineWidth
|
|||
|
{
|
|||
|
get { return (int)GetValue( PipeLineWidthProperty ); }
|
|||
|
set { SetValue( PipeLineWidthProperty, value ); }
|
|||
|
}
|
|||
|
|
|||
|
// Using a DependencyProperty as the backing store for PipeLineWidth. This enables animation, styling, binding, etc...
|
|||
|
public static readonly DependencyProperty PipeLineWidthProperty =
|
|||
|
DependencyProperty.Register( "PipeLineWidth", typeof( int ), typeof(PipeLine), new PropertyMetadata( 2 ) );
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
#region ActiveLineCenterColor Property
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// 管道活动状态时的中心线的颜色信息
|
|||
|
/// </summary>
|
|||
|
public Color ActiveLineCenterColor
|
|||
|
{
|
|||
|
get { return (Color)GetValue( ActiveLineCenterColorProperty ); }
|
|||
|
set { SetValue( ActiveLineCenterColorProperty, value ); }
|
|||
|
}
|
|||
|
|
|||
|
// Using a DependencyProperty as the backing store for ActiveLineCenterColor. This enables animation, styling, binding, etc...
|
|||
|
public static readonly DependencyProperty ActiveLineCenterColorProperty =
|
|||
|
DependencyProperty.Register( "ActiveLineCenterColor", typeof( Color ), typeof(PipeLine), new PropertyMetadata( Colors.DodgerBlue ) );
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
#region MyRegion
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// 管道控件的边缘颜色
|
|||
|
/// </summary>
|
|||
|
public Color EdgeColor
|
|||
|
{
|
|||
|
get { return (Color)GetValue( EdgeColorProperty ); }
|
|||
|
set { SetValue( EdgeColorProperty, value ); }
|
|||
|
}
|
|||
|
|
|||
|
// Using a DependencyProperty as the backing store for EdgeColor. This enables animation, styling, binding, etc...
|
|||
|
public static readonly DependencyProperty EdgeColorProperty =
|
|||
|
DependencyProperty.Register( "EdgeColor", typeof( Color ), typeof(PipeLine), new PropertyMetadata( Colors.DimGray ) );
|
|||
|
|
|||
|
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
#endregion
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// 管道线的端点朝向
|
|||
|
/// </summary>
|
|||
|
public enum HslPipeTurnDirection
|
|||
|
{
|
|||
|
/// <summary>
|
|||
|
/// 向上
|
|||
|
/// </summary>
|
|||
|
Up = 1,
|
|||
|
/// <summary>
|
|||
|
/// 向下
|
|||
|
/// </summary>
|
|||
|
Down = 2,
|
|||
|
/// <summary>
|
|||
|
/// 向左
|
|||
|
/// </summary>
|
|||
|
Left = 3,
|
|||
|
/// <summary>
|
|||
|
/// 向右
|
|||
|
/// </summary>
|
|||
|
Right = 4,
|
|||
|
/// <summary>
|
|||
|
/// 无效果
|
|||
|
/// </summary>
|
|||
|
None = 5,
|
|||
|
}
|
|||
|
}
|