using System; using System.Xml; using Aitex.Core.Common.DeviceData; using Aitex.Core.RT.DataCenter; using Aitex.Core.RT.Event; using Aitex.Core.RT.IOCore; using Aitex.Core.RT.Log; using Aitex.Core.RT.OperationCenter; using Aitex.Core.RT.SCCore; using Aitex.Core.Util; using MECF.Framework.Common.Event; namespace Aitex.Core.RT.Device.Unit { /// /// 支持Alarm机制 /// /// DI open /// DI close /// /// DO open /// DO close /// /// /// public class IoLift2 : BaseDevice, IDevice { public LiftStateEnum State { get { if (_diUp.Value && _diDown.Value) return LiftStateEnum.Error; if (_diUp.Value && !_diDown.Value) return LiftStateEnum.Up; if (!_diUp.Value && _diDown.Value) return LiftStateEnum.Down; return LiftStateEnum.Unknown; } } enum DeviceState { Idle, MovingUp, MovingDown, Error, } private DIAccessor _diUp; private DIAccessor _diDown; private DOAccessor _doUp; private DOAccessor _doDown; private DeviceState _state = DeviceState.Idle; private DeviceTimer _timer = new DeviceTimer(); private SCConfigItem _scTimeout; public bool IsUp { get { return !_diDown.Value && _diUp.Value; } } public bool IsDown { get { return _diDown.Value && !_diUp.Value; } } public AlarmEventItem AlarmMoveTimeout { get; set; } public AlarmEventItem AlarmSignalAbnormal { get; set; } private object _lockerState = new object(); public IoLift2(string module, XmlElement node, string ioModule = "") { var attrModule = node.GetAttribute("module"); base.Module = string.IsNullOrEmpty(attrModule) ? module : attrModule; base.Name = node.GetAttribute("id"); base.Display = node.GetAttribute("display"); base.DeviceID = node.GetAttribute("schematicId"); string scBasePath = node.GetAttribute("scBasePath"); if (string.IsNullOrEmpty(scBasePath)) scBasePath = $"{Module}.{Name}"; else { scBasePath = scBasePath.Replace("{module}", Module); } _diUp = ParseDiNode("diUp", node, ioModule); _diDown = ParseDiNode("diDown", node, ioModule); _doUp = ParseDoNode("doUp", node, ioModule); _doDown = ParseDoNode("doDown", node, ioModule); _scTimeout = ParseScNode("scTimeout", node, ioModule, $"{scBasePath}.{Name}.MoveTimeout"); } public bool Initialize() { _state = DeviceState.Idle; AlarmMoveTimeout = SubscribeAlarm($"{Module}.{Name}.MoveTimeout", "", null); AlarmSignalAbnormal = SubscribeAlarm($"{Module}.{Name}.SignalAbnormal", $"{Name} Up&Down signal trigger at same time", ResetCheckSignalAbnormal); DATA.Subscribe($"{Module}.{Name}.State", () => State.ToString()); DATA.Subscribe($"{Module}.{Name}.UpFeedback", ()=> _diUp.Value && !_diDown.Value); DATA.Subscribe($"{Module}.{Name}.DownFeedback", () => _diDown.Value && !_diUp.Value); OP.Subscribe($"{Module}.{Name}.MoveUp", (out string reason, int time, object[] param) => { reason = ""; return MoveUp(out reason); }); OP.Subscribe($"{Module}.{Name}.MoveDown", (out string reason, int time, object[] param) => { reason = ""; return MoveDown(out reason); }); return true; } public void Monitor() { lock (_lockerState) { switch (_state) { case DeviceState.MovingUp: if (IsUp) { _state = DeviceState.Idle; } else if (_timer.IsTimeout()) { if (!_doUp.SetValue(false, out string reason)) { LOG.Error($"{Module} reset DO failed, {reason}"); } AlarmMoveTimeout.Description = $"Can not move {Name} up in {_scTimeout.IntValue} seconds"; AlarmMoveTimeout.Set(); _state = DeviceState.Error; } break; case DeviceState.MovingDown: if (IsDown) { _state = DeviceState.Idle; } else if (_timer.IsTimeout()) { if (!_doUp.SetValue(true, out string reason)) { LOG.Error($"{Module} reset DO failed, {reason}"); } AlarmMoveTimeout.Description = $"Can not move {Name} down in {_scTimeout.IntValue} seconds"; AlarmMoveTimeout.Set(); _state = DeviceState.Error; } break; default: break; } } if (_diUp.Value && _diDown.Value) { AlarmSignalAbnormal.Set(); } } public void Terminate() { } public bool Move(bool up, out string reason) { if (up) return MoveUp(out reason); return MoveDown(out reason); } public bool MoveUp(out string reason) { lock (_lockerState) { if (!_doDown.SetValue(false, out reason)) { return false; } if (!_doUp.SetValue(true, out reason)) { return false; } _timer.Start(_scTimeout.IntValue * 1000); _state = DeviceState.MovingUp; } return true; } public bool MoveDown(out string reason) { lock (_lockerState) { if (!_doUp.SetValue(false, out reason)) { return false; } if (!_doDown.SetValue(true, out reason)) { return false; } _timer.Start(_scTimeout.IntValue * 1000); _state = DeviceState.MovingDown; } return true; } public bool ResetCheckSignalAbnormal() { return !(_diUp.Value && _diDown.Value); } public void Reset() { AlarmMoveTimeout.Reset(); AlarmSignalAbnormal.Reset(); } } }