Sic04/FrameworkLocal/RTEquipmentLibrary/Unit/IoSignalTower.cs

894 lines
30 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml;
using System.Xml.Serialization;
using Aitex.Core.Common.DeviceData;
using Aitex.Core.RT.DataCenter;
using Aitex.Core.RT.Device;
using Aitex.Core.RT.Device.Unit;
using Aitex.Core.RT.Event;
using Aitex.Core.RT.IOCore;
using Aitex.Core.RT.Log;
using Aitex.Core.RT.OperationCenter;
using Aitex.Core.Util;
using MECF.Framework.Common.Device.Bases;
namespace Aitex.Core.RT.Device.Unit
{
public class IoSignalTower : BaseDevice, IDevice
{
//device
private IoSignalLight _red = null;
private IoSignalLight _yellow = null;
private IoSignalLight _green = null;
private IoSignalLight _blue = null;
private IoSignalLight _white = null;
private IoSignalLight _buzzer = null;
private IoSignalLight _buzzer1 = null;
private IoSignalLight _buzzer2 = null;
private IoSignalLight _buzzer3 = null;
private IoSignalLight _buzzer4 = null;
private IoSignalLight _buzzer5 = null;
public bool HostControl { get; set; }
private bool _buzzerSwitchOff = false;
private bool _buzzer1SwitchOff = false;
private bool _buzzer2SwitchOff = false;
private bool _buzzer3SwitchOff = false;
private bool _buzzer4SwitchOff = false;
private bool _buzzer5SwitchOff = false;
public virtual AITSignalTowerData DeviceData
{
get
{
AITSignalTowerData data = new AITSignalTowerData()
{
DeviceName = Name,
DeviceSchematicId = DeviceID,
DisplayName = Display,
IsGreenLightOn = _green != null && _green.Value,
IsRedLightOn = _red != null && _red.Value,
IsYellowLightOn = _yellow != null && _yellow.Value,
IsWhiteLightOn = _white != null && _white.Value,
IsBlueLightOn = _blue != null && _blue.Value,
IsBuzzerOn = _buzzer != null && _buzzer.Value,
IsBuzzer1On = _buzzer1 != null && _buzzer1.Value,
IsBuzzer2On = _buzzer2 != null && _buzzer2.Value,
IsBuzzer3On = _buzzer3 != null && _buzzer3.Value,
IsBuzzer4On = _buzzer4 != null && _buzzer4.Value,
IsBuzzer5On = _buzzer5 != null && _buzzer5.Value,
};
return data;
}
}
public Dictionary<IoSignalLight, TowerLightStatus> SignalTowerState
{
get { return dicState; }
}
public IoSignalLight Red
{
get { return _red; }
}
public IoSignalLight Yellow
{
get { return _yellow; }
}
public IoSignalLight Green
{
get { return _green; }
}
public IoSignalLight Blue
{
get { return _blue; }
}
public IoSignalLight White
{
get { return _white; }
}
public IoSignalLight Buzzer1
{
get { return _buzzer1; }
}
public IoSignalLight Buzzer2
{
get { return _buzzer2; }
}
public IoSignalLight Buzzer3
{
get { return _buzzer3; }
}
public IoSignalLight Buzzer4
{
get { return _buzzer4; }
}
public IoSignalLight Buzzer5
{
get { return _buzzer5; }
}
private object _locker = new object();
private Dictionary<string, Dictionary<IoSignalLight, TowerLightStatus>> _config =
new Dictionary<string, Dictionary<IoSignalLight, TowerLightStatus>>();
private Dictionary<IoSignalLight, TowerLightStatus> _cmdSetPoint = new Dictionary<IoSignalLight, TowerLightStatus>();
private Dictionary<IoSignalLight, TowerLightStatus> dicState = new Dictionary<IoSignalLight, TowerLightStatus>();
public IoSignalTower(string module, XmlElement node, string ioModule = "")
{
if (node == null)
return;
base.Module = node.GetAttribute("module");
base.Name = node.GetAttribute("id");
base.Display = node.GetAttribute("display");
base.DeviceID = node.GetAttribute("schematicId");
DOAccessor doRed = ParseDoNode("doRed", node, ioModule);
if (doRed != null)
{
_red = new IoSignalLight(module, "SignalLightRed", "Red Light", "SignalLightRed", doRed);
}
DOAccessor doYellow = ParseDoNode("doYellow", node, ioModule);
if (doYellow != null)
{
_yellow = new IoSignalLight(module, "SignalLightYellow", "Yellow Light", "SignalLightYellow", doYellow);
}
DOAccessor doGreen = ParseDoNode("doGreen", node, ioModule);
if (doGreen != null)
{
_green = new IoSignalLight(module, "SignalLightGreen", "Green Light", "SignalLightGreen", doGreen);
}
DOAccessor doBlue = ParseDoNode("doBlue", node, ioModule);
if (doBlue != null)
{
_blue = new IoSignalLight(module, "SignalLightBlue", "Blue Light", "SignalLightBlue", doBlue);
}
DOAccessor doWhite = ParseDoNode("doWhite", node, ioModule);
if (doWhite != null)
{
_white = new IoSignalLight(module, "SignalLightWhite", "White Light", "SignalLightWhite", doWhite);
}
DOAccessor doBuzzer1 = ParseDoNode("doBuzzer1", node, ioModule);
if (doBuzzer1 != null)
{
_buzzer1 = new IoSignalLight(module, "SignalLightBuzzer1", "Buzzer1 Light", "SignalLightBuzzer1", doBuzzer1);
}
DOAccessor doBuzzer2 = ParseDoNode("doBuzzer2", node, ioModule);
if (doBuzzer2 != null)
{
_buzzer2 = new IoSignalLight(module, "SignalLightBuzzer2", "Buzzer2 Light", "SignalLightBuzzer2", doBuzzer2);
}
DOAccessor doBuzzer3 = ParseDoNode("doBuzzer3", node, ioModule);
if (doBuzzer3 != null)
{
_buzzer3 = new IoSignalLight(module, "SignalLightBuzzer3", "Buzzer3 Light", "SignalLightBuzzer3", doBuzzer3);
}
DOAccessor doBuzzer4 = ParseDoNode("doBuzzer4", node, ioModule);
if (doBuzzer4 != null)
{
_buzzer4 = new IoSignalLight(module, "SignalLightBuzzer4", "Buzzer4 Light", "SignalLightBuzzer4", doBuzzer4);
}
DOAccessor doBuzzer5 = ParseDoNode("doBuzzer5", node, ioModule);
if (doBuzzer5 != null)
{
_buzzer5 = new IoSignalLight(module, "SignalLightBuzzer5", "Buzzer5 Light", "SignalLightBuzzer5", doBuzzer5);
}
IoSignalLight[] buzzers = new[] {_buzzer1, _buzzer2, _buzzer3, _buzzer4, _buzzer5};
_buzzer = Array.Find(buzzers, x => x != null);
}
public virtual bool Initialize()
{
OP.Subscribe($"{Module}.{Name}.{AITSignalTowerOperation.SwitchOffBuzzer}", SwitchOffBuzzer);
OP.Subscribe($"{Module}.{Name}.{AITSignalTowerOperation.SwitchOffBuzzer1}", SwitchOffBuzzer);
OP.Subscribe($"{Module}.{Name}.{AITSignalTowerOperation.SwitchOffBuzzer2}", SwitchOffBuzzer);
OP.Subscribe($"{Module}.{Name}.{AITSignalTowerOperation.SwitchOffBuzzer3}", SwitchOffBuzzer);
OP.Subscribe($"{Module}.{Name}.{AITSignalTowerOperation.SwitchOffBuzzer4}", SwitchOffBuzzer);
DATA.Subscribe($"{Module}.{Name}.DeviceData", () => DeviceData);
return true;
}
public void SetLight(LightType lightType, LightState state, int blinkInterval = 500)
{
IoSignalLight light = null;
switch (lightType)
{
case LightType.Red:
light = _red;
break;
case LightType.Green:
light = _green;
break;
case LightType.Yellow:
light = _yellow;
break;
case LightType.White:
light = _white;
break;
case LightType.Blue:
light = _blue;
break;
case LightType.Buzzer:
light = _buzzer;
break;
case LightType.Buzzer1:
light = _buzzer1;
break;
case LightType.Buzzer2:
light = _buzzer2;
break;
case LightType.Buzzer3:
light = _buzzer3;
break;
case LightType.Buzzer4:
light = _buzzer4;
break;
case LightType.Buzzer5:
light = _buzzer5;
break;
}
if (light == null)
{
LOG.Write($"Undefined light {lightType}");
return;
}
switch (state)
{
case LightState.On:
_cmdSetPoint[light] = TowerLightStatus.On;
light.StateSetPoint = TowerLightStatus.On;
break;
case LightState.Off:
_cmdSetPoint[light] = TowerLightStatus.Off;
light.StateSetPoint = TowerLightStatus.Off;
break;
case LightState.Blink:
_cmdSetPoint[light] = TowerLightStatus.Blinking;
light.Interval = blinkInterval;
light.StateSetPoint = TowerLightStatus.Blinking;
break;
}
}
public virtual bool CustomSignalTower(string configPathFile)
{
try
{
STEvents config = CustomXmlSerializer.Deserialize<STEvents>(new FileInfo(configPathFile));
lock (_locker)
{
foreach (STEvent e in config.Events)
{
if (!_config.ContainsKey(e.Name))
{
_config[e.Name] = new Dictionary<IoSignalLight, TowerLightStatus>();
}
if (_red != null)
_config[e.Name][_red] = ParseLight(e.Red);
if (_yellow != null)
_config[e.Name][_yellow] = ParseLight(e.Yellow);
if (_green != null)
_config[e.Name][_green] = ParseLight(e.Green);
if (_blue != null)
_config[e.Name][_blue] = ParseLight(e.Blue);
if (_white != null)
_config[e.Name][_white] = ParseLight(e.White);
if (_buzzer != null)
_config[e.Name][_buzzer] = ParseLight(e.Buzzer);
if (_buzzer1 != null)
_config[e.Name][_buzzer1] = ParseLight(e.Buzzer1);
if (_buzzer2 != null)
_config[e.Name][_buzzer2] = ParseLight(e.Buzzer2);
if (_buzzer3 != null)
_config[e.Name][_buzzer3] = ParseLight(e.Buzzer3);
if (_buzzer4 != null)
_config[e.Name][_buzzer4] = ParseLight(e.Buzzer4);
if (_buzzer5 != null)
_config[e.Name][_buzzer5] = ParseLight(e.Buzzer5);
}
}
}
catch (Exception e)
{
EV.PostWarningLog(Module, $"Signal tower config file is invalid, {e.Message}");
return false;
}
return true;
}
public virtual void Monitor()
{
//Dictionary<IoSignalLight, TowerLightStatus> dicState = new Dictionary<IoSignalLight, TowerLightStatus>();
if (_red != null)
dicState[_red] = TowerLightStatus.Off;
if (_yellow != null)
dicState[_yellow] = TowerLightStatus.Off;
if (_green != null)
dicState[_green] = TowerLightStatus.Off;
if (_blue != null)
dicState[_blue] = TowerLightStatus.Off;
if (_white != null)
dicState[_white] = TowerLightStatus.Off;
if (_buzzer != null)
dicState[_buzzer] = TowerLightStatus.Off;
if (_buzzer1 != null)
dicState[_buzzer1] = TowerLightStatus.Off;
if (_buzzer2 != null)
dicState[_buzzer2] = TowerLightStatus.Off;
if (_buzzer3 != null)
dicState[_buzzer3] = TowerLightStatus.Off;
if (_buzzer4 != null)
dicState[_buzzer4] = TowerLightStatus.Off;
if (_buzzer5 != null)
dicState[_buzzer5] = TowerLightStatus.Off;
foreach (var trigCondition in _config)
{
var conditionValue = DATA.Poll(trigCondition.Key);
if (conditionValue == null)
continue;
bool isTrig = (bool)conditionValue;
if (isTrig)
{
if (_red != null)
{
dicState[_red] = MergeCondition(dicState[_red], trigCondition.Value[_red]);
}
if (_yellow != null)
{
dicState[_yellow] = MergeCondition(dicState[_yellow], trigCondition.Value[_yellow]);
}
if (_green != null)
{
dicState[_green] = MergeCondition(dicState[_green], trigCondition.Value[_green]);
}
if (_white != null)
{
dicState[_white] = MergeCondition(dicState[_white], trigCondition.Value[_white]);
}
if (_blue != null)
{
dicState[_blue] = MergeCondition(dicState[_blue], trigCondition.Value[_blue]);
}
if (_buzzer != null)
{
dicState[_buzzer] = _buzzerSwitchOff ? TowerLightStatus.Off : MergeCondition(dicState[_buzzer], trigCondition.Value[_buzzer]);
}
if (_buzzer1 != null)
{
dicState[_buzzer1] = _buzzer1SwitchOff ? TowerLightStatus.Off : MergeCondition(dicState[_buzzer1], trigCondition.Value[_buzzer1]);
}
if (_buzzer2 != null)
{
dicState[_buzzer2] = _buzzer2SwitchOff ? TowerLightStatus.Off : MergeCondition(dicState[_buzzer2], trigCondition.Value[_buzzer2]);
}
if (_buzzer3 != null)
{
dicState[_buzzer3] = _buzzer3SwitchOff ? TowerLightStatus.Off : MergeCondition(dicState[_buzzer3], trigCondition.Value[_buzzer3]);
}
if (_buzzer4 != null)
{
dicState[_buzzer4] = _buzzer4SwitchOff ? TowerLightStatus.Off : MergeCondition(dicState[_buzzer4], trigCondition.Value[_buzzer4]);
}
if (_buzzer5 != null)
{
dicState[_buzzer5] = _buzzer5SwitchOff ? TowerLightStatus.Off : MergeCondition(dicState[_buzzer5], trigCondition.Value[_buzzer5]);
}
}
}
if (_config.Count > 0 && !HostControl)
{
SetLight(_red, dicState);
SetLight(_blue, dicState);
SetLight(_yellow, dicState);
SetLight(_green, dicState);
SetLight(_white, dicState);
SetLight(_buzzer, dicState);
SetLight(_buzzer1, dicState);
SetLight(_buzzer2, dicState);
SetLight(_buzzer3, dicState);
SetLight(_buzzer4, dicState);
SetLight(_buzzer5, dicState);
}
MonitorLight(_red);
MonitorLight(_blue);
MonitorLight(_yellow);
MonitorLight(_green);
MonitorLight(_white);
MonitorLight(_buzzer);
MonitorLight(_buzzer1);
MonitorLight(_buzzer2);
MonitorLight(_buzzer3);
MonitorLight(_buzzer4);
MonitorLight(_buzzer5);
}
public virtual void Reset()
{
ResetLight(_red );
ResetLight(_blue );
ResetLight(_yellow );
ResetLight(_green );
ResetLight(_white);
ResetLight(_buzzer );
_buzzerSwitchOff = false;
_buzzer1SwitchOff = false;
_buzzer2SwitchOff = false;
_buzzer3SwitchOff = false;
_buzzer4SwitchOff = false;
_buzzer5SwitchOff = false;
}
public virtual bool SwitchOffBuzzer(string cmd, object[] objs)
{
if (cmd == $"{ Module}.{ Name}.{ AITSignalTowerOperation.SwitchOffBuzzer}" && _buzzer != null && _buzzer.StateSetPoint != TowerLightStatus.Off)
{
_buzzerSwitchOff = true;
_buzzer1SwitchOff = true;
}
if (cmd == $"{ Module}.{ Name}.{ AITSignalTowerOperation.SwitchOffBuzzer1}"&&_buzzer1 != null && _buzzer1.StateSetPoint != TowerLightStatus.Off)
{
_buzzer1SwitchOff = true;
}
if (cmd == $"{ Module}.{ Name}.{ AITSignalTowerOperation.SwitchOffBuzzer2}" && _buzzer2 != null && _buzzer2.StateSetPoint != TowerLightStatus.Off)
{
_buzzer2SwitchOff = true;
}
if (cmd == $"{ Module}.{ Name}.{ AITSignalTowerOperation.SwitchOffBuzzer3}" && _buzzer3 != null && _buzzer3.StateSetPoint != TowerLightStatus.Off)
{
_buzzer3SwitchOff = true;
}
if (cmd == $"{ Module}.{ Name}.{ AITSignalTowerOperation.SwitchOffBuzzer4}" && _buzzer4 != null && _buzzer4.StateSetPoint != TowerLightStatus.Off)
{
_buzzer4SwitchOff = true;
}
return true;
}
private void SetLight(IoSignalLight light, Dictionary<IoSignalLight, TowerLightStatus> state)
{
if (light != null)
{
light.StateSetPoint = state[light];
}
}
private void ResetLight(IoSignalLight light )
{
if (light != null)
{
light.Reset();
}
}
private void MonitorLight(IoSignalLight light)
{
if (light != null)
{
light.Monitor();
}
}
public void Terminate()
{
}
protected TowerLightStatus MergeCondition(TowerLightStatus newValue, TowerLightStatus oldValue)
{
if (newValue == TowerLightStatus.Blinking || oldValue == TowerLightStatus.Blinking)
return TowerLightStatus.Blinking;
if (newValue == TowerLightStatus.On || oldValue == TowerLightStatus.On)
return TowerLightStatus.On;
return TowerLightStatus.Off;
}
protected TowerLightStatus ParseLight(string light)
{
if (string.IsNullOrEmpty(light))
return TowerLightStatus.Off;
TowerLightStatus result = TowerLightStatus.Unknown;
light = light.Trim().ToLower();
switch (light)
{
case "on":
result = TowerLightStatus.On;
break;
case "off":
result = TowerLightStatus.Off;
break;
case "blinking":
result = TowerLightStatus.Blinking;
break;
default:
LOG.Write("signal tower config file has invalid set, " + light);
break;
}
return result;
}
}
public class IoLoadPortSignal : BaseDevice, IDevice
{
//device
private IoSignalLight _lightCassette1 = null;
private IoSignalLight _lightCassette2 = null;
private IoSignalLight _lightCassette3 = null;
private IoSignalLight _lightCassette4 = null;
private IoSignalLight _lightCassettePlacement = null;
private IoSignalLight _lightAlarm = null;
public bool HostControl { get; set; }
public virtual AITSignalTowerData DeviceData
{
get
{
AITSignalTowerData data = new AITSignalTowerData()
{
DeviceName = Name,
DeviceSchematicId = DeviceID,
DisplayName = Display,
};
return data;
}
}
public Dictionary<IoSignalLight, TowerLightStatus> SignalTowerState
{
get { return dicState; }
}
public IoSignalLight LightCassette1
{
get { return _lightCassette1; }
}
public IoSignalLight LightCassette2
{
get { return _lightCassette2; }
}
public IoSignalLight LightCassette3
{
get { return _lightCassette3; }
}
public IoSignalLight LightCassette4
{
get { return _lightCassette4; }
}
public IoSignalLight LightCassettePlacement
{
get { return _lightCassettePlacement; }
}
public IoSignalLight LightAlarm
{
get { return _lightAlarm; }
}
private object _locker = new object();
private Dictionary<string, Dictionary<IoSignalLight, TowerLightStatus>> _config =
new Dictionary<string, Dictionary<IoSignalLight, TowerLightStatus>>();
private Dictionary<IoSignalLight, TowerLightStatus> _cmdSetPoint = new Dictionary<IoSignalLight, TowerLightStatus>();
private Dictionary<IoSignalLight, TowerLightStatus> dicState = new Dictionary<IoSignalLight, TowerLightStatus>();
public IoLoadPortSignal(string module, XmlElement node, string ioModule = "")
{
if (node == null)
return;
base.Module = node.GetAttribute("module");
base.Name = node.GetAttribute("id");
base.Display = node.GetAttribute("display");
base.DeviceID = node.GetAttribute("schematicId");
DOAccessor doCS1 = ParseDoNode("DO_LP1_CS1", node, ioModule);
if (doCS1 != null)
{
_lightCassette1 = new IoSignalLight(module, "SignalLightCS1", "CS1 Light", "SignalLightCS1", doCS1);
}
DOAccessor doCS2 = ParseDoNode("DO_LP1_CS2", node, ioModule);
if (doCS2 != null)
{
_lightCassette2 = new IoSignalLight(module, "SignalLightCS2", "CS2 Light", "SignalLightCS2", doCS2);
}
DOAccessor doCS3 = ParseDoNode("DO_LP1_CS3", node, ioModule);
if (doCS3 != null)
{
_lightCassette3 = new IoSignalLight(module, "SignalLightCS3", "CS1 Light", "SignalLightCS3", doCS3);
}
DOAccessor doCS4 = ParseDoNode("DO_LP1_CS4", node, ioModule);
if (doCS4 != null)
{
_lightCassette4 = new IoSignalLight(module, "SignalLightCS4", "CS4 Light", "SignalLightCS4", doCS4);
}
}
public virtual bool Initialize()
{
OP.Subscribe($"{Module}.{Name}.{AITSignalTowerOperation.SwitchOffBuzzer}", SwitchOffBuzzer);
DATA.Subscribe($"{Module}.{Name}.DeviceData", () => DeviceData);
return true;
}
public void SetLight(LoadPortLightType lightType, LightState state, int blinkInterval = 500)
{
IoSignalLight light = null;
switch (lightType)
{
case LoadPortLightType.CassetteNO1:
light = _lightCassette1;
break;
case LoadPortLightType.CassetteNO2:
light = _lightCassette2;
break;
case LoadPortLightType.CassetteNO3:
light = _lightCassette3;
break;
case LoadPortLightType.CassetteNO4:
light = _lightCassette4; ;
break;
case LoadPortLightType.CasseettePlacement:
light = _lightCassettePlacement; ;
break;
case LoadPortLightType.LoadPortAlarm:
light = _lightAlarm; ;
break;
}
if (light == null)
{
LOG.Write($"Undefined light {lightType}");
return;
}
switch (state)
{
case LightState.On:
_cmdSetPoint[light] = TowerLightStatus.On;
light.StateSetPoint = TowerLightStatus.On;
break;
case LightState.Off:
_cmdSetPoint[light] = TowerLightStatus.Off;
light.StateSetPoint = TowerLightStatus.Off;
break;
case LightState.Blink:
_cmdSetPoint[light] = TowerLightStatus.Blinking;
light.Interval = blinkInterval;
light.StateSetPoint = TowerLightStatus.Blinking;
break;
}
}
public virtual bool CustomSignalTower(string configPathFile)
{
try
{
STEvents config = CustomXmlSerializer.Deserialize<STEvents>(new FileInfo(configPathFile));
lock (_locker)
{
foreach (STEvent e in config.Events)
{
if (!_config.ContainsKey(e.Name))
{
_config[e.Name] = new Dictionary<IoSignalLight, TowerLightStatus>();
}
}
}
}
catch (Exception e)
{
EV.PostWarningLog(Module, $"Signal tower config file is invalid, {e.Message}");
return false;
}
return true;
}
public virtual void Monitor()
{
//Dictionary<IoSignalLight, TowerLightStatus> dicState = new Dictionary<IoSignalLight, TowerLightStatus>();
if (_lightCassette1 != null)
dicState[_lightCassette1] = TowerLightStatus.Off;
if (_lightCassette2 != null)
dicState[_lightCassette2] = TowerLightStatus.Off;
if (_lightCassette3 != null)
dicState[_lightCassette3] = TowerLightStatus.Off;
if (_lightCassette4 != null)
dicState[_lightCassette4] = TowerLightStatus.Off;
if (_lightCassettePlacement != null)
dicState[_lightCassettePlacement] = TowerLightStatus.Off;
if (_lightAlarm != null)
dicState[_lightAlarm] = TowerLightStatus.Off;
MonitorLight(_lightCassette1);
MonitorLight(_lightCassette2);
MonitorLight(_lightCassette3);
MonitorLight(_lightCassette4);
MonitorLight(_lightCassettePlacement);
MonitorLight(_lightAlarm);
}
public virtual void Reset()
{
ResetLight(_lightCassette1);
ResetLight(_lightCassette2);
ResetLight(_lightCassette3);
ResetLight(_lightCassette4);
ResetLight(_lightCassettePlacement);
ResetLight(_lightAlarm);
}
public virtual bool SwitchOffBuzzer(string cmd, object[] objs)
{
return true;
}
private void SetLight(IoSignalLight light, Dictionary<IoSignalLight, TowerLightStatus> state)
{
if (light != null)
{
light.StateSetPoint = state[light];
}
}
private void ResetLight(IoSignalLight light)
{
if (light != null)
{
light.Reset();
}
}
private void MonitorLight(IoSignalLight light)
{
if (light != null)
{
light.Monitor();
}
}
public void Terminate()
{
}
protected TowerLightStatus MergeCondition(TowerLightStatus newValue, TowerLightStatus oldValue)
{
if (newValue == TowerLightStatus.Blinking || oldValue == TowerLightStatus.Blinking)
return TowerLightStatus.Blinking;
if (newValue == TowerLightStatus.On || oldValue == TowerLightStatus.On)
return TowerLightStatus.On;
return TowerLightStatus.Off;
}
protected TowerLightStatus ParseLight(string light)
{
if (string.IsNullOrEmpty(light))
return TowerLightStatus.Off;
TowerLightStatus result = TowerLightStatus.Unknown;
light = light.Trim().ToLower();
switch (light)
{
case "on":
result = TowerLightStatus.On;
break;
case "off":
result = TowerLightStatus.Off;
break;
case "blinking":
result = TowerLightStatus.Blinking;
break;
default:
LOG.Write("signal tower config file has invalid set, " + light);
break;
}
return result;
}
}
public enum LoadPortLightType
{
CassetteNO1,
CassetteNO2,
CassetteNO3,
CassetteNO4,
CasseettePlacement,
LoadPortAlarm,
}
}