Sic04/SicRT/Equipments/Schedulers/SchedulerCassette.cs

75 lines
1.8 KiB
C#

using Aitex.Core.RT.Fsm;
using Aitex.Core.Util;
using SicRT.Scheduler;
using MECF.Framework.Common.Equipment;
using MECF.Framework.Common.SubstrateTrackings;
using SicRT.Equipments;
using SicRT.Equipments.Systems;
using Mainframe.Cassettes;
namespace SicRT.Modules.Schedulers
{
public class SchedulerCassette : SchedulerModule
{
public override bool IsAvailable
{
get { return _cass.IsOnline; }
}
public override bool IsOnline
{
get { return _cass.IsOnline; }
}
public override bool IsError
{
get { return _cass.IsError; }
}
private CassetteModule _cass = null;
private int _entityTaskToken = (int)FSM_MSG.NONE;
public SchedulerCassette(ModuleName module) : base(module.ToString())
{
_module = module.ToString();
_cass = Singleton<EquipmentManager>.Instance.Modules[module] as CassetteModule;
}
public bool Monitor()
{
return true;
}
public override bool IsReadyForPlace(ModuleName robot, int slot)
{
return WaferManager.Instance.CheckNoWafer(_cass.Module, slot) && WaferManager.Instance.CheckNoTray(ModuleHelper.Converter(_cass.Module), slot);
}
public override bool IsReadyForPick(ModuleName robot, int slot)
{
return true;
}
public bool CheckTaskDone()
{
bool ret = false;
switch (_task)
{
case TaskType.None:
ret = true;
break;
}
if (ret && _task != TaskType.None)
{
LogTaskDone(_task, "");
_task = TaskType.None;
}
return ret;
}
}
}