Sic04/FrameworkLocal/RTEquipmentLibrary/Unit/IoDoor2.cs

259 lines
7.4 KiB
C#

using System;
using System.Xml;
using Aitex.Core.Common.DeviceData;
using Aitex.Core.RT.DataCenter;
using Aitex.Core.RT.Event;
using Aitex.Core.RT.IOCore;
using Aitex.Core.RT.Log;
using Aitex.Core.RT.OperationCenter;
using Aitex.Core.RT.SCCore;
using Aitex.Core.Util;
using MECF.Framework.Common.Event;
namespace Aitex.Core.RT.Device.Unit
{
/// <summary>
/// 支持Alarm机制
///
/// DI open
/// DI close
///
/// DO open
/// DO close
///
/// </summary>
public class IoDoor2 : BaseDevice, IDevice
{
public LidState State
{
get
{
if (_diOpen.Value && _diClose.Value)
return LidState.Error;
if (_diOpen.Value && !_diClose.Value)
return LidState.Open;
if (!_diOpen.Value && _diClose.Value)
return LidState.Close;
return LidState.Unknown;
}
}
enum DeviceState
{
Idle,
Opening,
Closing,
Error,
}
private DIAccessor _diOpen;
private DIAccessor _diClose;
private DOAccessor _doClose;
private DOAccessor _doOpen;
private DeviceState _state = DeviceState.Idle;
private DeviceTimer _timer = new DeviceTimer();
private object _lockerState = new object();
private SCConfigItem _scTimeout;
public bool IsOpen { get { return !_diClose.Value && _diOpen.Value; } }
public bool IsClose { get { return _diClose.Value && !_diOpen.Value; } }
public bool OpenFeedback
{
get { return _diOpen.Value; }
}
public bool CloseFeedback
{
get { return _diClose.Value; }
}
public AlarmEventItem AlarmMoveTimeout { get; set; }
public AlarmEventItem AlarmSignalAbnormal { get; set; }
public IoDoor2(string module, XmlElement node, string ioModule = "")
{
var attrModule = node.GetAttribute("module");
base.Module = string.IsNullOrEmpty(attrModule) ? module : attrModule;
base.Name = node.GetAttribute("id");
base.Display = node.GetAttribute("display");
base.DeviceID = node.GetAttribute("schematicId");
string scBasePath = node.GetAttribute("scBasePath");
if (string.IsNullOrEmpty(scBasePath))
scBasePath = $"{Module}.{Name}";
else
{
scBasePath = scBasePath.Replace("{module}", Module);
}
_diOpen = ParseDiNode("diOpen", node, ioModule);
_diClose = ParseDiNode("diClose", node, ioModule);
_doClose = ParseDoNode("doClose", node, ioModule);
_doOpen = ParseDoNode("doOpen", node, ioModule);
_scTimeout = ParseScNode("scTimeout", node, ioModule, $"{scBasePath}.{Name}.MoveTimeout");
}
public bool Initialize()
{
_state = DeviceState.Idle;
AlarmMoveTimeout = SubscribeAlarm($"{Module}.{Name}.MoveTimeout", "", null);
AlarmSignalAbnormal = SubscribeAlarm($"{Module}.{Name}.SignalAbnormal", $"{Name} Open&Close signal trigger at same time", ResetCheckSignalAbnormal);
DATA.Subscribe($"{Module}.{Name}.State", () => State.ToString());
DATA.Subscribe($"{Module}.{Name}.OpenFeedback", ()=>_diOpen.Value);
DATA.Subscribe($"{Module}.{Name}.CloseFeedback", () => _diClose.Value);
OP.Subscribe($"{Module}.{Name}.Open", (out string reason, int time, object[] param) =>
{
reason = "";
return Open(out reason);
});
OP.Subscribe($"{Module}.{Name}.Close", (out string reason, int time, object[] param) =>
{
reason = "";
return Close(out reason);
});
return true;
}
public void Monitor()
{
lock (_lockerState)
{
switch (_state)
{
case DeviceState.Opening:
if (IsOpen)
{
_state = DeviceState.Idle;
}
else if (_timer.IsTimeout())
{
if (!_doClose.SetValue(true, out string reason))
{
LOG.Error($"{Module} reset DO failed, {reason}");
}
AlarmMoveTimeout.Description = $"Can not open {Name} in {_scTimeout.IntValue} seconds";
AlarmMoveTimeout.Set();
_state = DeviceState.Error;
}
break;
case DeviceState.Closing:
if (IsClose)
{
_state = DeviceState.Idle;
}
else if (_timer.IsTimeout())
{
if (!_doClose.SetValue(false, out string reason))
{
LOG.Error($"{Module} reset DO failed, {reason}");
}
AlarmMoveTimeout.Description = $"Can not close {Name} in {_scTimeout.IntValue} seconds";
AlarmMoveTimeout.Set();
_state = DeviceState.Error;
}
break;
default:
break;
}
}
if (_diOpen.Value && _diClose.Value)
{
AlarmSignalAbnormal.Set();
}
}
public void Terminate()
{
}
public bool SetDoor(bool open, out string reason)
{
if (open)
return Open(out reason);
return Close(out reason);
}
public bool Open(out string reason)
{
lock (_lockerState)
{
if (!_doClose.SetValue(false, out reason))
{
return false;
}
if (!_doOpen.SetValue(true, out reason))
{
return false;
}
_timer.Start(_scTimeout.IntValue * 1000);
_state = DeviceState.Opening;
}
return true;
}
public bool Close(out string reason)
{
lock (_lockerState)
{
if (!_doClose.SetValue(true, out reason))
{
_doClose.SetValue(false, out _);
return false;
}
if (!_doOpen.SetValue(false, out reason))
{
_doClose.SetValue(false, out _);
_doOpen.SetValue(false, out _);
return false;
}
_timer.Start(_scTimeout.IntValue * 1000);
_state = DeviceState.Closing;
}
return true;
}
public bool ResetCheckSignalAbnormal()
{
return !(_diOpen.Value && _diClose.Value);
}
public void Reset()
{
AlarmMoveTimeout.Reset();
AlarmSignalAbnormal.Reset();
}
}
}