Sic08/Modules/Mainframe/UnLoads/Routines/UnLoadClawRoutine.cs

74 lines
1.6 KiB
C#

using Aitex.Core.RT.Device.Unit;
using Aitex.Core.RT.Routine;
using Aitex.Core.RT.SCCore;
using SicModules.UnLoads.Routines.Base;
namespace SicModules.UnLoads.Routines
{
public class UnLoadClawRoutine : UnLoadBaseRoutine
{
enum RoutineStep
{
LiftMove,
ClawMove,
}
private bool _llCalw;
private int _clawMoveTimeOut = 30;
public UnLoadClawRoutine()
{
Name = "UnLoad Claw";
}
public void Init(bool isClaw)
{
_llCalw = isClaw;
}
public override Result Start(params object[] objs)
{
Reset();
if ((_llCalw && WaferClaw.State == ClawStateEnum.Clamp) || (!_llCalw && WaferClaw.State == ClawStateEnum.Open))
{
return Result.DONE;
}
_clawMoveTimeOut = SC.GetValue<int>("UnLoad.ClawMoveTimeOut");
Notify("Start");
return Result.RUN;
}
public override Result Monitor()
{
try
{
//先动夹爪在动Lift
ClawMove((int)RoutineStep.ClawMove, WaferClaw, _llCalw, _clawMoveTimeOut);
}
catch (RoutineBreakException)
{
return Result.RUN;
}
catch (RoutineFaildException)
{
return Result.FAIL;
}
Notify("Finished");
return Result.DONE;
}
public override void Abort()
{
}
}
}