Sic10/Modules/SicModules/Cassettes/CassetteModule.cs

460 lines
13 KiB
C#
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using System;
using Aitex.Core.Common;
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using Aitex.Core.RT.DataCenter;
using Aitex.Core.RT.Device;
using Aitex.Core.RT.Event;
using Aitex.Core.RT.Fsm;
using Aitex.Core.RT.OperationCenter;
using Aitex.Core.RT.Routine;
using Aitex.Core.Utilities;
using Aitex.Sorter.Common;
using MECF.Framework.Common.Equipment;
using MECF.Framework.Common.Schedulers;
using MECF.Framework.Common.SubstrateTrackings;
namespace SicModules.Cassettes
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{
public class CassetteModule : CassetteModuleBase
{
public enum STATE
{
NotInstall,
Init,
Idle,
Homing,
Cooling,
Error,
}
public enum MSG
{
Home,
Reset,
Abort,
Error,
Cooling,
SetOnline,
SetOffline,
ToInit,
};
public override bool IsReady
{
get { return FsmState == (int)STATE.Idle && CheckAllMessageProcessed(); }
}
public override bool IsError
{
get { return FsmState == (int)STATE.Error; }
}
public override bool IsInit
{
get { return FsmState == (int)STATE.Init; }
}
public bool IsBusy
{
get { return !IsInit && !IsError && !IsReady; }
}
public override bool IsIdle
{
get { return FsmState == (int)STATE.Idle && CheckAllMessageProcessed(); }
}
public event Action<string> OnEnterError;
private bool _isInit;
public SicCassette _cassetteDevice { get; set; }
public CassetteModule(ModuleName module,int slot) : base(slot)
{
Module = module.ToString();
Name = module.ToString();
IsOnline = false;
EnumLoop<STATE>.ForEach((item) =>
{
MapState((int)item, item.ToString());
});
EnumLoop<MSG>.ForEach((item) =>
{
MapMessage((int)item, item.ToString());
});
EnableFsm(50, IsInstalled ? STATE.Init : STATE.NotInstall);
}
public override bool Initialize()
{
InitRoutine();
InitDevice();
InitFsm();
InitOp();
InitData();
return base.Initialize();
}
private void InitRoutine()
{
ModuleName module = ModuleHelper.Converter(Module);
}
private void InitDevice()
{
_cassetteDevice = DEVICE.GetDevice<SicCassette>($"{Module}.{Module}");
}
private void InitFsm()
{
//Error
AnyStateTransition(MSG.Error, FsmOnError, STATE.Error);
AnyStateTransition(FSM_MSG.ALARM, FsmOnError, STATE.Error);
Transition(STATE.Error, MSG.Reset, FsmReset, STATE.Idle);
EnterExitTransition<STATE, FSM_MSG>(STATE.Error, FsmEnterError, FSM_MSG.NONE, FsmExitError);
//Home
Transition(STATE.Init, MSG.Home, FsmStartHome, STATE.Homing);
Transition(STATE.Error, MSG.Home, FsmStartHome, STATE.Homing);
Transition(STATE.Idle, MSG.Home, FsmStartHome, STATE.Homing);
Transition(STATE.Homing, FSM_MSG.TIMER, FsmMonitorHomeTask, STATE.Idle);
Transition(STATE.Homing, MSG.Error, null, STATE.Init);
Transition(STATE.Homing, MSG.Abort, FsmAbortTask, STATE.Init);
EnterExitTransition((int)STATE.Homing, FsmEnterIdle, (int)FSM_MSG.NONE, FsmExitIdle);
AnyStateTransition(MSG.ToInit, FsmToInit, STATE.Init);
//Online
Transition(STATE.Idle, MSG.SetOnline, FsmStartSetOnline, STATE.Idle);
Transition(STATE.Idle, MSG.SetOffline, FsmStartSetOffline, STATE.Idle);
}
private void InitOp()
{
OP.Subscribe($"{Name}.Home", (string cmd, object[] args) => CheckToPostMessage((int)MSG.Home));
OP.Subscribe($"{Name}.Reset", (string cmd, object[] args) => CheckToPostMessage((int)MSG.Reset));
OP.Subscribe($"{Name}.Abort", (string cmd, object[] args) => CheckToPostMessage((int)MSG.Abort));
OP.Subscribe($"{Module}.SetOnline", (string cmd, object[] args) => CheckToPostMessage((int)MSG.SetOnline));
OP.Subscribe($"{Module}.SetOffline", (string cmd, object[] args) => CheckToPostMessage((int)MSG.SetOffline));
OP.Subscribe($"{Name}.Cooling", (string cmd, object[] args) => CheckToPostMessage((int)MSG.Cooling));
}
private void InitData()
{
DATA.Subscribe($"{Name}.Status", () => StringFsmStatus);
DATA.Subscribe($"{Name}.IsOnline", () => IsOnline);
//DATA.Subscribe($"{Name}.IsBusy", () => IsBusy);
OP.Subscribe($"{Name}.CreateAll", (string cmd, object[] args) =>
{
return CreateSlot(Convert.ToInt32(args[0].ToString()), Convert.ToInt32(args[1].ToString()));
});
OP.Subscribe($"{Name}.DeleteAll", (string cmd, object[] args) =>
{
return DeleteSlot(Convert.ToInt32(args[0].ToString()), Convert.ToInt32(args[1].ToString()));
});
}
public bool CreateSlot(int startSlot,int endSlot)
{
startSlot = startSlot - 1;
int slotFrom = 0;
int slotTo = 0;
WaferStatus state = WaferStatus.Normal;
ModuleName chamber = ModuleHelper.Converter(Module);
if (chamber == ModuleName.CassBL)
{
slotTo = endSlot > 8 ? 8 : endSlot;
slotFrom = startSlot > 8 ? 8 : startSlot;
}
else
{
slotTo = endSlot > 25 ? 25 : endSlot;
slotFrom = startSlot > 25 ? 25 : startSlot;
}
if (slotTo >= slotFrom)
{
if (WaferManager.Instance.IsWaferSlotLocationValid(chamber, 0) && WaferManager.Instance.IsWaferSlotLocationValid(chamber, slotTo - 1))
{
WaferManager.Instance.DeleteWafer(chamber, 0, slotTo);
}
else
{
EV.PostWarningLog("Cassette", string.Format($"Invalid slot{Module} slot from {slotFrom}, slot to {slotTo}"));
return false;
}
for (int slot = slotFrom; slot < slotTo; slot++)
{
if (WaferManager.Instance.IsWaferSlotLocationValid(chamber, slot))
{
if (WaferManager.Instance.CreateWafer(chamber, slot, state) == null)
{
EV.PostWarningLog("Cassette", string.Format($"Create slot {slot + 1} wafer failed."));
return false;
}
}
else
{
EV.PostWarningLog("Cassette", string.Format("Invalid slot{0}{1}", chamber.ToString(), slot.ToString()));
return false;
}
}
EV.PostInfoLog("Cassette", $"Create wafer from {slotFrom} to {slotTo} successed.");
return true;
}
else
{
return false;
}
}
public bool DeleteSlot(int startSlot, int endSlot)
{
int slotFrom = 0;
int slotTo = 0;
WaferStatus state = WaferStatus.Normal;
ModuleName chamber = ModuleHelper.Converter(Module);
if (chamber == ModuleName.CassBL)
{
slotTo = endSlot > 13 ? 13 : endSlot;
slotFrom = startSlot > 13 ? 13 : startSlot;
}
else
{
slotTo = endSlot > 25 ? 25 : endSlot;
slotFrom = startSlot > 25 ? 25 : startSlot;
}
if (slotTo >= slotFrom)
{
if (WaferManager.Instance.IsWaferSlotLocationValid(chamber, 0) && WaferManager.Instance.IsWaferSlotLocationValid(chamber, slotTo - 1))
{
WaferManager.Instance.DeleteWafer(chamber, 0, slotTo);
}
else
{
EV.PostWarningLog("Cassette", string.Format($"Invalid slot{Module} slot from {slotFrom}, slot to {slotTo}"));
return false;
}
for (int slot = startSlot; slot < slotTo; slot++)
{
if (WaferManager.Instance.IsWaferSlotLocationValid(chamber, slot))
{
WaferManager.Instance.DeleteWafer(chamber, slot);
}
else
{
EV.PostWarningLog("Cassette", string.Format("Invalid slot{0}{1}", chamber.ToString(), slot.ToString()));
return false;
}
}
EV.PostInfoLog("Cassette", $"Delete wafer from {slotFrom} to {slotTo} successed.");
return true;
}
else
{
return false;
}
}
private bool FsmOnError(object[] param)
{
IsOnline = false;
if (FsmState == (int)STATE.Error)
{
return false;
}
if (FsmState == (int)STATE.Init)
return false;
return true;
}
private bool FsmReset(object[] param)
{
if (!_isInit)
{
PostMsg(MSG.ToInit);
return false;
}
return true;
}
private bool FsmExitError(object[] param)
{
return true;
}
private bool FsmEnterError(object[] param)
{
if (OnEnterError != null)
OnEnterError(Module);
return true;
}
private bool FsmStartHome(object[] param)
{
return true;
}
private bool FsmMonitorHomeTask(object[] param)
{
Result ret = MonitorRoutine();
if (ret == Result.FAIL)
{
PostMsg(MSG.Error);
return false;
}
if (ret == Result.DONE)
{
_isInit = true;
return true;
}
return false;
}
private bool FsmAbortTask(object[] param)
{
AbortRoutine();
return true;
}
private bool FsmExitIdle(object[] param)
{
return true;
}
private bool FsmEnterIdle(object[] param)
{
return true;
}
private bool FsmToInit(object[] param)
{
return true;
}
private bool FsmStartSetOffline(object[] param)
{
IsOnline = false;
return true;
}
private bool FsmStartSetOnline(object[] param)
{
IsOnline = true;
return true;
}
private bool FsmMonitorTask(object[] param)
{
Result ret = MonitorRoutine();
if (ret == Result.FAIL)
{
PostMsg(MSG.Error);
return false;
}
return ret == Result.DONE;
}
public override bool Home(out string reason)
{
CheckToPostMessage((int)MSG.Home);
reason = string.Empty;
return true;
}
public override bool CheckAcked(int entityTaskToken)
{
return FsmState == (int)STATE.Idle && CheckAllMessageProcessed();
//return true;
}
public override bool PrepareTransfer(ModuleName robot, Hand blade, int targetSlot, EnumTransferType transferType, out string reason)
{
reason = string.Empty;
return true;
}
public override bool TransferHandoff(ModuleName robot, Hand blade, int targetSlot, EnumTransferType transferType, out string reason)
{
reason = string.Empty;
return true;
}
public override bool PostTransfer(ModuleName robot, Hand blade, int targetSlot, EnumTransferType transferType, out string reason)
{
reason = string.Empty;
return true;
}
public override bool CheckReadyForTransfer(ModuleName robot, Hand blade, int targetSlot, EnumTransferType transferType,
out string reason)
{
reason = string.Empty;
return true;
}
public override bool CheckReadyForMap(ModuleName robot, Hand blade, out string reason)
{
reason = string.Empty;
return true;
}
public void InvokeOffline()
{
PostMsg((int)MSG.SetOffline);
}
public void InvokeOnline()
{
PostMsg((int)MSG.SetOnline);
}
public override void NoteTransferStart(ModuleName robot, Hand blade, int targetSlot, EnumTransferType transferType)
{
throw new NotImplementedException();
}
public override void NoteTransferStop(ModuleName robot, Hand blade, int targetSlot, EnumTransferType transferType)
{
throw new NotImplementedException();
}
}
}