SicMultiplate/Modules/Mainframe/LLs/Routines/LoadLockTrayLoadAngleRoutin...

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using Aitex.Core.RT.Log;
using Aitex.Core.RT.Routine;
using Aitex.Core.RT.SCCore;
using MECF.Framework.Common.Equipment;
using SicModules.LLs.Routines.Base;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace SicModules.LLs.Routines
{
/// <summary>
/// Tray盘在Load腔中根据感应器找上料角度
/// </summary>
public class LoadLockTrayLoadAngleRoutine : LoadLockBaseRoutine
{
private enum RoutineStep
{
TimeDelay1,
TrayClamp,
TrayUnClamp,
ResetRotationServo,
RotationServoOn,
MoveTrayHome,
WaitMoveDone,
TimeDelay2,
}
private int _homeTimeout;
private LoadLockTrayClawRoutine _trayClamp = new LoadLockTrayClawRoutine();
private LoadLockTrayClawRoutine _trayUnClamp = new LoadLockTrayClawRoutine();
public LoadLockTrayLoadAngleRoutine(ModuleName module)
{
Module = module.ToString();
Name = "Tray Load Angle";
}
public override Result Start(params object[] objs)
{
Reset();
_trayClamp.Init(true);
_trayUnClamp.Init(false);
_homeTimeout = SC.GetValue<int>("LoadLock.HomeTimeout");
Notify("Start");
return Result.RUN;
}
public override Result Monitor()
{
try
{
if (SC.GetValue<bool>($"System.IsSimulatorMode"))
{
return Result.DONE;
}
//对中
ExecuteRoutine((int)RoutineStep.TrayClamp, _trayClamp); //夹爪关闭
TimeDelay((int)RoutineStep.TimeDelay1, 1);//延迟1s
ExecuteRoutine((int)RoutineStep.TrayUnClamp, _trayUnClamp); //夹爪打开
//伺服 开启TrayHome信号
ResetRotationServo((int)RoutineStep.ResetRotationServo, 3);
RotationServoOn((int)RoutineStep.RotationServoOn, 3);
MoveTrayHome((int)RoutineStep.MoveTrayHome, _homeTimeout);
TimeDelay((int)RoutineStep.TimeDelay2, 3);
//等待感应器定位Tray盘对位
WaitLoadRotationDone((int)RoutineStep.WaitMoveDone, _homeTimeout);
}
catch (RoutineBreakException)
{
return Result.RUN;
}
catch (RoutineFaildException ex)
{
LOG.Error(ex.ToString());
return Result.FAIL;
}
Notify("Finished");
return Result.DONE;
}
}
}