99 lines
2.7 KiB
C#
99 lines
2.7 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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namespace Aitex.Core.UI.Control
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{
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/// <summary>
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/// Interaction logic for Arrow.xaml111
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/// </summary>
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public partial class Arrow : UserControl
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{
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public Arrow()
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{
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InitializeComponent();
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}
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public static readonly DependencyProperty GasOnOffProperty = DependencyProperty.Register(
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"GasOnOff", typeof(bool), typeof(Arrow),
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new FrameworkPropertyMetadata(true, FrameworkPropertyMetadataOptions.AffectsRender));
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public static readonly DependencyProperty GasColorProperty = DependencyProperty.Register(
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"GasColor", typeof(Brush), typeof(Arrow),
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new FrameworkPropertyMetadata(Brushes.Black, FrameworkPropertyMetadataOptions.AffectsRender));
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public static readonly DependencyProperty DisplayAngleProperty = DependencyProperty.Register(
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"DisplayAngle", typeof(int), typeof(Arrow),
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new FrameworkPropertyMetadata(0, FrameworkPropertyMetadataOptions.AffectsRender));
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/// <summary>
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/// display angle
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/// </summary>
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public int DisplayAngle
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{
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get
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{
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return (int)GetValue(DisplayAngleProperty);
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}
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set
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{
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SetValue(DisplayAngleProperty, value);
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}
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}
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/// <summary>
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/// pipe gas on/off state
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/// </summary>
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public bool GasOnOff
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{
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get
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{
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return (bool)this.GetValue(GasOnOffProperty);
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}
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set
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{
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this.SetValue(GasOnOffProperty, value);
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}
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}
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/// <summary>
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/// pipe gas on color
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/// </summary>
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public Brush GasColor
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{
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get
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{
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return (Brush)this.GetValue(GasColorProperty);
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}
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set
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{
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this.SetValue(GasColorProperty, value);
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}
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}
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/// <summary>
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/// override rendering method
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/// </summary>
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/// <param name="drawingContext"></param>
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protected override void OnRender(DrawingContext drawingContext)
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{
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base.OnRender(drawingContext);
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this.Opacity = GasOnOff ? 1 : 0.5;
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this.arrow1.Fill = GasColor;
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this.rotateTransform.Angle = DisplayAngle;
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}
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}
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}
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